INT-LKD/INT_LKD/DataStore/Update.cs

159 lines
4.4 KiB
C#

using System;
using System.Linq;
using System.Collections.Generic;
using System.Text;
namespace INT_LKD.DataStore
{
public class UpdateForMainBoard
{
#region Field
private bool m_IsUpdateFinish;
private bool m_IsAckResponse;
private bool m_IsLastData;
private byte[] m_ByteData;
private byte[] m_SendData;
private int m_Index;
private int m_RetryCount;
private int m_SendDataCount;
private int m_ProgressBar1;
private int m_ProgressBar2;
private int m_ProgressBar3;
private int m_ProgressBar4;
private int m_ProgressBar5;
private int m_ProgressBar6;
private int m_ProgressBar7;
private int m_ProgressBar8;
#endregion
#region Constructor
public UpdateForMainBoard()
{
this.Initialize();
}
#endregion
#region Property
public bool IsUpdateFinish
{
get { return this.m_IsUpdateFinish; }
set { this.m_IsUpdateFinish = value; }
}
public bool IsAckResponse
{
get { return this.m_IsAckResponse; }
set { this.m_IsAckResponse = value; }
}
public bool IsLastData
{
get { return this.m_IsLastData; }
set { this.m_IsLastData = value; }
}
public byte[] ByteData
{
get { return this.m_ByteData; }
set { this.m_ByteData = value; }
}
public byte[] SendData
{
get { return this.m_SendData; }
set { this.m_SendData = value; }
}
public int Index
{
get { return this.m_Index; }
set { this.m_Index = value; }
}
public int RetryCount
{
get { return this.m_RetryCount; }
set { this.m_RetryCount = value; }
}
public int SendDataCount
{
get { return this.m_SendDataCount; }
set
{
int iValue = 0;
this.m_SendDataCount = value;
iValue = value / 8;
this.ProgressBar1 = iValue;
this.ProgressBar2 = iValue * 2;
this.ProgressBar3 = iValue * 3;
this.ProgressBar4 = iValue * 4;
this.ProgressBar5 = iValue * 5;
this.ProgressBar6 = iValue * 6;
this.ProgressBar7 = iValue * 7;
this.ProgressBar8 = iValue * 8;
}
}
public int ProgressBar1
{
get { return this.m_ProgressBar1; }
private set { this.m_ProgressBar1 = value; }
}
public int ProgressBar2
{
get { return this.m_ProgressBar2; }
private set { this.m_ProgressBar2 = value; }
}
public int ProgressBar3
{
get { return this.m_ProgressBar3; }
private set { this.m_ProgressBar3 = value; }
}
public int ProgressBar4
{
get { return this.m_ProgressBar4; }
private set { this.m_ProgressBar4 = value; }
}
public int ProgressBar5
{
get { return this.m_ProgressBar5; }
private set { this.m_ProgressBar5 = value; }
}
public int ProgressBar6
{
get { return this.m_ProgressBar6; }
private set { this.m_ProgressBar6 = value; }
}
public int ProgressBar7
{
get { return this.m_ProgressBar7; }
private set { this.m_ProgressBar7 = value; }
}
public int ProgressBar8
{
get { return this.m_ProgressBar8; }
private set { this.m_ProgressBar8 = value; }
}
#endregion
#region Method
public void Initialize()
{
this.IsUpdateFinish = false;
this.IsAckResponse = false;
this.IsLastData = false;
this.ByteData = new byte[100];
this.SendData = new byte[100];
this.Index = 1;
this.RetryCount = 0;
this.SendDataCount = 0;
this.ProgressBar1 = 0;
this.ProgressBar2 = 0;
this.ProgressBar3 = 0;
this.ProgressBar4 = 0;
this.ProgressBar5 = 0;
this.ProgressBar6 = 0;
this.ProgressBar7 = 0;
this.ProgressBar8 = 0;
}
#endregion
}
}