INT89DB_26/INT89DB_26/DataStore.cs

1986 lines
60 KiB
C#

using System;
using System.Linq;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Text;
using System.Runtime.InteropServices;
namespace INT89DB_26
{
public class DataStore
{
#region Enum
public enum EquipmentStatus
{
Stop = 0,
Start = 1,
};
public enum FeedbackBoardDataTransfer
{
None,
Step1_6203,
Step2_6208,
}
public enum FormStore
{
FormNone = 0,
FormMainDisplay,
FormMenu,
FormCalibration,
FormSystemSetting,
FormIOTest,
FormEquipmentSetting,
FormDataBackup,
FormConfiguration,
FormTimeSetting,
FormInformation,
FormFactory,
FormProgramUpdate,
FormEquipmentTest,
FormUserSetting,
FormCommunication,
};
public enum LanguageID
{
Korean = 0,
English,
Chinese,
Czech,
German,
Russian,
Japanese,
};
public enum MessageBoxIcon
{
None,
Hand,
Question,
Exclamation,
Asterisk,
}
public enum UserGroup
{
None = 0,
Level1Operator,
Level2Engineer,
Level3Manager,
Level4Developer,
LogOff,
};
public enum JudgmentStatus
{
Empty,
Under,
Pass,
Over,
Double,
SensorError,
EXNg,
};
public enum WeightStatus
{
Empty,
WeightChange,
WeightZero,
CalNomal,
CalBalans,
CalStandby,
CalFinish,
CalError,
};
public enum ResponseData
{
NAK = 0,
ACK = 1,
};
public enum UserPassword
{
f0_Level1 = 0,
f1_Level2 = 1,
f2_Level3 = 2,
}
public enum CommunicationMode
{
f0_None,
f1_OPT1,
f2_OPT2,
f99_Modbus,
}
#endregion
}
#region CommunicationCommand
public class CommunicationCommand
{
// 중량조정모드
public static readonly string ModeCalibration = "Csc00";
// 노멀모드
public static readonly string ModeNormal = "Csn00";
// 판정설정모드
public static readonly string ModeJudgment = "Csg00";
// IO 테스트모드
public static readonly string ModeIOTest = "Cst00";
// 바이패스
public static readonly string ModeBypass = "Csb00";
// 장비 테스트모드
public static readonly string ModeEquipmentTest = "Csy00";
// 메뉴모드
public static readonly string ModeMenu = "Csm00";
// 중량조정 - 분동
public static readonly string CalibrationBalance = "Ccb00";
// 중량조정 - 시작
public static readonly string CalibrationStart = "Ccs00";
// 중량조정 - 취소
public static readonly string CalibrationCancel = "Ccx00";
// 중량보정 - 한자리올림
public static readonly string CalibrationUp = "Ccu00";
// 중량보정 - 한자리내림
public static readonly string CalibrationDown = "Ccd00";
// 파라미터 쓰기
public static readonly string Write = "Pw000";
// 파라미터 읽기
public static readonly string Read = "Pr000";
// Bypass To Motor
public static readonly string BypassToMotor = "Pb000";
// IO테스트 - OUT
public static readonly string IOTest = "Pt000";
// 임펠러 모터 - 정회전
public static readonly string ImpellerMotorForward = "Cmc00";
// 임펠러 모터 - 역회전
public static readonly string ImpellerMotorReverse = "Cmr00";
// 모터 - 다운
public static readonly string MotorDown = "Cmd00";
// 모터 - 업
public static readonly string MotorUp = "Cmu00";
// Cut 신호
public static readonly string CutInpupt = "Cbc00";
// 공장초기화
public static readonly string Initialization = "Cbi00";
// 운전
public static readonly string Start = "Cbs00";
// 정지
public static readonly string Stop = "Cbt00";
// 영점
public static readonly string Zero = "Cbz00";
// 판정 - bypass 1회
public static readonly string BypassOnce = "Cjb00";
// 판정 - byNG 1회
public static readonly string ByNGOnce = "Cjc00";
// 판정 - bypass 연속 OFF
public static readonly string BypassOFF = "Cjd00";
// 판정 - bypass 연속 ON
public static readonly string BypassON = "Cjd01";
// 판정 - byNG 연속 OFF
public static readonly string ByNGOFF = "Cje00";
// 판정 - byNG 연속 ON
public static readonly string ByNGON = "Cje01";
}
public class CommunicationID
{
public static readonly string MainBoard = "0";
public static readonly string SubBoard1 = "A";
public static readonly string SubBoard2 = "B";
public static readonly string SubBoard3 = "C";
public static readonly string SubBoard4 = "D";
public static readonly string SubBoard5 = "E";
public static readonly string SubBoard6 = "F";
public static readonly string SubBoard7 = "G";
public static readonly string SubBoard8 = "H";
public static readonly string SubBoard9 = "I";
public static readonly string SubBoard10 = "J";
public static readonly string SubBoard11 = "K";
public static readonly string SubBoard12 = "L";
public static readonly string SubBoardAll = "Z";
}
public class CommunicationAddress
{
// Address None
public static readonly string None = "0000";
// 임펠러 모터 - 회전각도
public static readonly string ImpellerMotorAngle = "1101";
// 임펠러 모터 - 통신속도
public static readonly string ImpellerMotorBaudrate = "1102";
// 임펠러 모터 - 회전방향
public static readonly string ImpellerMotorDirection = "1103";
// 바이패스
public static readonly string Bypass = "1201";
// 보드 버전 모두 읽기
public static readonly string ProgramVersion = "1500";
// 품목설정 - 품번
public static readonly string ProductNumber = "2001";
// 품목설정 - 하한 설정값
public static readonly string UnderRange = "2002";
// 품목설정 - 기준 설정값
public static readonly string PassRange = "2003";
// 품목설정 - 상한 설정값
public static readonly string OverRange = "2004";
// 품목설정 - 용기 설정값
public static readonly string TareRange = "2005";
// 중량조정 - 최대중량 설정값
public static readonly string MaxWeight = "3001";
// 중량조정 - 분동중량 설정값
public static readonly string BalanceWeight = "3002";
// 중량조정 - 한눈의 값
public static readonly string Digit = "3003";
// 중량조정 - 파라미터 읽기
public static readonly string ParameterRead3901 = "3901";
// 자동영점 - 시간
public static readonly string ZeroTime = "4001";
// 자동영점 - 범위
public static readonly string ZeroRange = "4002";
// 자동영점 - 변량
public static readonly string ZeroVariate = "4003";
// 자동영점 - 모드
public static readonly string ZeroMode = "4004";
// 자동영점 - 파라미터 읽기
public static readonly string ParameterRead4901 = "4901";
// 판정설정 - 필터
public static readonly string Filter = "5001";
// 판정설정 - 판정지연
public static readonly string JudgmentDelayTime = "5002";
// 판정설정 - 이중지연
public static readonly string DoubleDelayTime = "5003";
// 판정설정 - 판정개수
public static readonly string JudgmentCount = "5004";
// 판정설정 - 동보정
public static readonly string DynamicCorrection = "5006";
// 판정설정 - Feeding 컨베어 지연시간
public static readonly string FeedingConveyorDelayTime = "5007";
// 판정설정 - Feeding 컨베어 동작시간
public static readonly string FeedingConveyorRunTime = "5008";
// 판정설정 - 배출 컨베어 지연시간
public static readonly string DischargeConveyorDelayTime = "5009";
// 판정설정 - 배출 컨베어 동작시간
public static readonly string DischargeConveyorRunTime = "5010";
// 판정설정 - 상승지연시간
public static readonly string UpDelayTime = "5011";
// 판정설정 - 하강지연시간
public static readonly string DownDelayTime = "5012";
// 판정설정 - 인버터1 속도
public static readonly string InverterSpeed1 = "5051";
// 판정설정 - 인버터2 속도
public static readonly string InverterSpeed2 = "5052";
// 판정설정 - 인버터3 속도
public static readonly string InverterSpeed3 = "5053";
// 판정설정 - 인버터4 속도
public static readonly string InverterSpeed4 = "5054";
// 판정설정 - 선별기 모드 값
public static readonly string Sorter1Mode = "5101";
// 판정설정 - 선별기 지연시간
public static readonly string Sorter1DelayTime = "5102";
// 판정설정 - 선별기 동작시간
public static readonly string Sorter1RunTime = "5103";
// 옵션 - 부저 ON시간
public static readonly string BuzzerOnTime = "6001";
// 옵션 - 릴레이 동작시간
public static readonly string RelayRunTime = "6002";
// 옵션 - 이중진입사용여부
public static readonly string DoubleEnter = "6005";
// 옵션 - 채터링감지 설정
public static readonly string Chattering = "6006";
// 옵션 - 파라미터 읽기
public static readonly string ParameterRead6901 = "6901";
// 통신,IO설정 - INPUT ALL
public static readonly string InputAll = "7500";
// 통신,IO설정 = OUTPUT1
public static readonly string Output1 = "7701";
// 통신,IO설정 = OUTPUT2
public static readonly string Output2 = "7702";
// 통신,IO설정 = OUTPUT3
public static readonly string Output3 = "7703";
// 통신,IO설정 = OUTPUT4
public static readonly string Output4 = "7704";
// 통신,IO설정 = OUTPUT5
public static readonly string Output5 = "7705";
// 통신,IO설정 = OUTPUT6
public static readonly string Output6 = "7706";
// 통신,IO설정 = OUTPUT7
public static readonly string Output7 = "7707";
// 통신,IO설정 = OUTPUT8
public static readonly string Output8 = "7708";
// 통신,IO설정 = OUTPUT9
public static readonly string Output9 = "7709";
// 통신,IO설정 = OUTPUT10
public static readonly string Output10 = "7710";
// 통신,IO설정 = OUTPUT11
public static readonly string Output11 = "7711";
// 통신,IO설정 = OUTPUT12
public static readonly string Output12 = "7712";
// 통신,IO설정 = OUTPUT13
public static readonly string Output13 = "7713";
// 통신,IO설정 = OUTPUT14
public static readonly string Output14 = "7714";
// 통신,IO설정 = OUTPUT15
public static readonly string Output15 = "7715";
// 통신,IO설정 = OUTPUT16
public static readonly string Output16 = "7716";
// 시스템 설정 모두 쓰기
public static readonly string _9047_ParameterSystem = "9047";
// 품목 설정 모두 쓰기
public static readonly string _9048_ParameterProduct = "9048";
}
#endregion
#region SystemConfiguration
public class SystemConfigurationItem
{
#region Field
private bool m_IsDataBackup;
private bool m_IsBypassMode;
private bool m_IsWeightViewForward;
private bool m_IsLogin;
private bool m_IsBypassDirectionPass;
private bool m_IsBypassOnce;
private int m_DecimalPlaces;
private int m_EquipmentColumns;
private int m_EquipmentID;
private int m_EquipmentMode;
private int m_ProductNumber;
private int m_UsbID;
private int m_Serial3BaudRate;
private int m_Serial3Mode;
private int m_InverterQTY;
private string m_Unit;
private string m_SerialNumber;
private DataStore.LanguageID m_Language;
private DataStore.FormStore m_CurrentForm;
private User m_CurrentUser;
private int m_FeedbackSampleCount;
private int m_FeedbackIgnorePackages;
private int m_EthernetLocalPort;
private int m_EthernetServerPort;
private int m_EthernetMode;
private int m_EthernetOperationMode;
private int m_ModbusTcpStartAddress;
private string m_EthernetServerAddress;
#endregion
#region Constructor
public SystemConfigurationItem()
{
this.Initialization();
}
#endregion
#region Property
public bool IsDataBackup
{
get { return this.m_IsDataBackup; }
set { this.m_IsDataBackup = value; }
}
public bool IsBypassMode
{
get { return this.m_IsBypassMode; }
set { this.m_IsBypassMode = value; }
}
public bool IsWeightViewForward
{
get { return this.m_IsWeightViewForward; }
set { this.m_IsWeightViewForward = value; }
}
public bool IsLogin
{
get { return this.m_IsLogin; }
set { this.m_IsLogin = value; }
}
public bool IsBypassDirectionPass
{
get { return this.m_IsBypassDirectionPass; }
set { this.m_IsBypassDirectionPass = value; }
}
public bool IsBypassOnce
{
get { return this.m_IsBypassOnce; }
set { this.m_IsBypassOnce = value; }
}
public int DecimalPlaces
{
get { return this.m_DecimalPlaces; }
set { this.m_DecimalPlaces = value; }
}
public int EquipmentColumns
{
get { return this.m_EquipmentColumns; }
set { this.m_EquipmentColumns = value; }
}
public int EquipmentID
{
get { return this.m_EquipmentID; }
set { this.m_EquipmentID = value; }
}
public int EquipmentMode
{
get { return this.m_EquipmentMode; }
set { this.m_EquipmentMode = value; }
}
public int ProductNumber
{
get { return this.m_ProductNumber; }
set { this.m_ProductNumber = value; }
}
public int UsbID
{
get { return this.m_UsbID; }
set { this.m_UsbID = value; }
}
public int Serial3BaudRate
{
get { return this.m_Serial3BaudRate; }
set { this.m_Serial3BaudRate = value; }
}
public int Serial3Mode
{
get { return this.m_Serial3Mode; }
set { this.m_Serial3Mode = value; }
}
public int InverterQTY
{
get { return this.m_InverterQTY; }
set { this.m_InverterQTY = value; }
}
public string Unit
{
get { return this.m_Unit; }
set { this.m_Unit = value; }
}
public string SerialNumber
{
get { return this.m_SerialNumber; }
set { this.m_SerialNumber = value; }
}
public DataStore.LanguageID Language
{
get { return this.m_Language; }
set { this.m_Language = value; }
}
public DataStore.FormStore CurrentForm
{
get { return this.m_CurrentForm; }
set { this.m_CurrentForm = value; }
}
public User CurrentUser
{
get { return this.m_CurrentUser; }
set { this.m_CurrentUser = value; }
}
public int FeedbackSampleCount
{
get { return this.m_FeedbackSampleCount; }
set { this.m_FeedbackSampleCount = value; }
}
public int FeedbackIgnorePackages
{
get { return this.m_FeedbackIgnorePackages; }
set { this.m_FeedbackIgnorePackages = value; }
}
public bool IsEthernetEnable
{
get
{
if (this.EthernetOperationMode == 0)
return false;
else
return true;
}
}
public int EthernetLocalPort
{
get { return this.m_EthernetLocalPort; }
set { this.m_EthernetLocalPort = value; }
}
public int EthernetServerPort
{
get { return this.m_EthernetServerPort; }
set { this.m_EthernetServerPort = value; }
}
public int EthernetMode
{
get { return this.m_EthernetMode; }
set { this.m_EthernetMode = value; }
}
public int EthernetOperationMode
{
get { return this.m_EthernetOperationMode; }
set { this.m_EthernetOperationMode = value; }
}
public int ModbusTcpStartAddress
{
get { return this.m_ModbusTcpStartAddress; }
set { this.m_ModbusTcpStartAddress = value; }
}
public string EthernetServerAddress
{
get { return this.m_EthernetServerAddress; }
set { this.m_EthernetServerAddress = value; }
}
#endregion
#region Method
public void Initialization()
{
this.IsDataBackup = false;
this.IsBypassMode = false;
this.IsWeightViewForward = true;
this.IsLogin = false;
this.IsBypassDirectionPass = true;
this.IsBypassOnce = true;
this.DecimalPlaces = 1;
this.EquipmentColumns = 5;
this.EquipmentID = 1;
this.EquipmentMode = 0;
this.ProductNumber = 1;
this.UsbID = 1;
this.Serial3BaudRate = 9600;
this.Serial3Mode = 0;
this.InverterQTY = 2;
this.Unit = "g";
this.SerialNumber = "26A0000";
this.Language = DataStore.LanguageID.Korean;
this.CurrentForm = DataStore.FormStore.FormMainDisplay;
this.CurrentUser = new User();
this.CurrentUser.Group = DataStore.UserGroup.LogOff;
this.FeedbackSampleCount = 10;
this.FeedbackIgnorePackages = 5;
this.EthernetLocalPort = 5001;
this.EthernetServerPort = 5002;
this.EthernetMode = 0;
this.EthernetOperationMode = 0;
this.ModbusTcpStartAddress = 1010;
this.EthernetServerAddress = "0.0.0.0";
}
#endregion
}
#endregion
#region Struct SystemConfiguration
[StructLayout(LayoutKind.Sequential)]
public struct StructSystemConfigurationItem
{
public bool IsDataBackup;
public bool DummyBool5;
public bool DummyBool6;
public bool DummyBool7;
public bool DummyBool8;
public bool DummyBool9;
public bool IsLogin;
public bool IsWeightViewForward;
public int DecimalPlaces;
public int InverterQTY;
public int EquipmentColumns;
public int EquipmentID;
public int EquipmentMode;
public int ProductNumber;
public int EthernetLocalPort;
public int EthernetServerPort;
public int UsbID;
public int EthernetMode;
public int EthernetOperationMode;
public int Serial3BaudRate;
public int Serial3Mode;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 48)]
public string DummyString6;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 8)]
public string Unit;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 15)]
public string SerialNumber;
public DataStore.LanguageID Language;
public bool DummyBool1;
public bool DummyBool2;
public bool DummyBool3;
public bool DummyBool4;
public int FeedbackSampleCount;
public int FeedbackIgnorePackages;
public int ModbusTcpStartAddress;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 40)]
public string EthernetServerAddress;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 40)]
public string DummyString2;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 40)]
public string DummyString3;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 100)]
public string DummyString4;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 100)]
public string DummyString5;
}
#endregion
#region ProductItem
public class ProductItem
{
#region Field
private int m_Number;
private string m_Name;
private string m_LotNo;
private string m_UnderRange;
private string m_PassRange;
private string m_OverRange;
private string m_TareRange;
private int m_ProgressBarMaximum;
private int m_ProgressBarMinimum;
#endregion
#region Constructor
public ProductItem()
{
this.Initialization();
}
#endregion
#region Property
public int Number
{
get { return this.m_Number; }
set { this.m_Number = value; }
}
public string Name
{
get { return this.m_Name; }
set { this.m_Name = value; }
}
public string LotNo
{
get { return this.m_LotNo; }
set { this.m_LotNo = value; }
}
public string UnderRange
{
get { return this.m_UnderRange; }
set
{
this.m_UnderRange = value;
this.ProgressBarLevelRescale();
}
}
public string PassRange
{
get { return this.m_PassRange; }
set { this.m_PassRange = value; }
}
public string OverRange
{
get { return this.m_OverRange; }
set
{
this.m_OverRange = value;
this.ProgressBarLevelRescale();
}
}
public string TareRange
{
get { return this.m_TareRange; }
set { this.m_TareRange = value; }
}
public int ProgressBarMaximum
{
get { return this.m_ProgressBarMaximum; }
private set { this.m_ProgressBarMaximum = value; }
}
public int ProgressBarMinimum
{
get { return this.m_ProgressBarMinimum; }
private set { this.m_ProgressBarMinimum = value; }
}
#endregion
#region Method
public void Initialization()
{
this.Number = 1;
this.Name = "ProductName 1";
this.LotNo = "Lot 1";
this.UnderRange = "1000";
this.PassRange = "2000";
this.OverRange = "3000";
this.TareRange = "0";
}
private void ProgressBarLevelRescale()
{
int minBar, maxBar, gap;
int OverRange, UnderRange;
if (this.OverRange == null || this.UnderRange == null)
return;
OverRange = int.Parse(this.OverRange);
UnderRange = int.Parse(this.UnderRange);
gap = OverRange - UnderRange;
minBar = UnderRange - gap;
maxBar = OverRange + gap;
this.ProgressBarMaximum = maxBar;
this.ProgressBarMinimum = minBar;
}
#endregion
}
#endregion
#region StructProductItem
[StructLayout(LayoutKind.Sequential)]
public struct StructProductItem
{
public int Number;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 40)]
public string Name;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 40)]
public string LotNo;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 14)]
public string OverRange;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 14)]
public string UnderRange;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 14)]
public string PassRange;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 14)]
public string TareRange;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 14)]
public string DummyString1;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 14)]
public string DummyString2;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 14)]
public string DummyString3;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 14)]
public string DummyString4;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 14)]
public string DummyString5;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 40)]
public string DummyString6;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 40)]
public string DummyString7;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 40)]
public string DummyString8;
}
#endregion
#region WeightData
public class WeightData
{
#region Field
private int m_UnderCount;
private int m_PassCount;
private int m_OverCount;
private int m_ExNGCount;
private double m_Weight;
private DataStore.JudgmentStatus m_JudgmentStatus;
private DataStore.WeightStatus m_Status;
private string m_ADCValue;
private int m_ProductionSpeed;
private int PreviousTimeTickCount;
private bool m_IsStart;
private string m_WeightString;
private ushort m_UpdateCount;
#endregion
#region Constructor
public WeightData()
{
this.Initialization();
}
#endregion
#region Property
public int UnderCount
{
get { return this.m_UnderCount; }
set { this.m_UnderCount = value; }
}
public string UnderRatio
{
get
{
string ret = "";
if (this.UnderCount == 0 || this.TotalCount == 0)
ret = "0.00";
else
ret = string.Format("{0:##0.00}", (float.Parse(this.UnderCount.ToString()) * 100.0F) / this.TotalCount);
return ret;
}
}
public int PassCount
{
get { return this.m_PassCount; }
set { this.m_PassCount = value; }
}
public string PassRatio
{
get
{
string ret = "";
if (this.PassCount == 0 || this.TotalCount == 0)
ret = "0.00";
else
ret = string.Format("{0:##0.00}", (float.Parse(this.PassCount.ToString()) * 100.0F) / this.TotalCount);
return ret;
}
}
public int OverCount
{
get { return this.m_OverCount; }
set { this.m_OverCount = value; }
}
public string OverRatio
{
get
{
string ret = "";
if (this.OverCount == 0 || this.TotalCount == 0)
ret = "0.00";
else
ret = string.Format("{0:##0.00}", (float.Parse(this.OverCount.ToString()) * 100.0F) / this.TotalCount);
return ret;
}
}
public int ExNGCount
{
get { return this.m_ExNGCount; }
set { this.m_ExNGCount = value; }
}
public int TotalNGCount
{
get { return this.UnderCount + this.OverCount + this.ExNGCount; }
}
public int TotalCount
{
get { return this.UnderCount + this.PassCount + this.OverCount + this.ExNGCount; }
}
public double Weight
{
get { return this.m_Weight; }
set { this.m_Weight = value; }
}
public string ADCValue
{
get { return this.m_ADCValue; }
set { this.m_ADCValue = value; }
}
public DataStore.JudgmentStatus JudgmentStatus
{
get { return this.m_JudgmentStatus; }
set
{
this.m_JudgmentStatus = value;
this.ProductionSpeedCalculation();
if (value == DataStore.JudgmentStatus.Under)
{
if (this.UnderCount < 10000000)
this.UnderCount++;
else
this.UnderCount = 0;
}
else if (value == DataStore.JudgmentStatus.Pass)
{
if (this.PassCount < 10000000)
this.PassCount++;
else
this.PassCount = 0;
}
else if (value == DataStore.JudgmentStatus.Over)
{
if (this.OverCount < 10000000)
this.OverCount++;
else
this.OverCount = 0;
}
else
{
if (this.ExNGCount < 10000000)
this.ExNGCount++;
else
this.ExNGCount = 0;
}
}
}
public DataStore.WeightStatus Status
{
get { return this.m_Status; }
set { this.m_Status = value; }
}
public int ProductionSpeed
{
get { return this.m_ProductionSpeed; }
set { this.m_ProductionSpeed = value; }
}
public bool IsStart
{
get { return this.m_IsStart; }
set { this.m_IsStart = value; }
}
public string WeightString
{
get { return this.m_WeightString; }
set { this.m_WeightString = value; }
}
public ushort UpdateCount
{
get { return this.m_UpdateCount; }
set { this.m_UpdateCount = value; }
}
#endregion
#region Mehtod
public void ClearCount()
{
this.UnderCount = 0;
this.PassCount = 0;
this.OverCount = 0;
this.ExNGCount = 0;
this.UpdateCount = 0;
}
public void Initialization()
{
this.UnderCount = 0;
this.PassCount = 0;
this.OverCount = 0;
this.ExNGCount = 0;
this.Weight = 0.0;
this.ADCValue = "12345";
this.JudgmentStatus = DataStore.JudgmentStatus.Empty;
this.ProductionSpeed = 0;
this.WeightString = "0";
this.UpdateCount = 0;
}
private void ProductionSpeedCalculation()
{
int currentTimeTickCount = 0, gap = 0;
double millisecond = 0.0, speed = 0.0;
if (this.IsStart == false)
{
this.PreviousTimeTickCount = Environment.TickCount & Int32.MaxValue;
this.IsStart = true;
}
else
{
currentTimeTickCount = Environment.TickCount & Int32.MaxValue;
gap = Math.Abs(currentTimeTickCount - this.PreviousTimeTickCount);
millisecond = gap / 1000.0;
speed = 60 / millisecond;
this.ProductionSpeed = int.Parse(string.Format("{0:f0}", speed));
this.PreviousTimeTickCount = Environment.TickCount;
}
}
#endregion
}
#endregion
#region Struct Counter
[StructLayout(LayoutKind.Sequential)]
public struct StructCounter
{
public int OverCount1;
public int PassCount1;
public int UnderCount1;
public int ExNGCount1;
public int OverCount2;
public int PassCount2;
public int UnderCount2;
public int ExNGCount2;
public int OverCount3;
public int PassCount3;
public int UnderCount3;
public int ExNGCount3;
public int OverCount4;
public int PassCount4;
public int UnderCount4;
public int ExNGCount4;
public int OverCount5;
public int PassCount5;
public int UnderCount5;
public int ExNGCount5;
public int OverCount6;
public int PassCount6;
public int UnderCount6;
public int ExNGCount6;
public int DummyInt1;
public int DummyInt2;
public int DummyInt3;
public int DummyInt4;
public int DummyInt5;
public int DummyInt6;
public int DummyInt7;
public int DummyInt8;
public int DummyInt9;
public int DummyInt10;
}
#endregion
#region JudgmentSetItem
public class JudgmentSetItem
{
#region Field
private int m_Filter;
private int m_JudgmentDelayTime;
private int m_DoubleDelayTime;
private int m_JudgmentCount;
private double m_DynamicCorrection;
private int m_Sorter1Mode;
private int m_Sorter1DelayTime;
private int m_Sorter1RunTime;
private int m_ConveyorSpeed1;
private int m_ConveyorSpeed2;
private int m_ConveyorSpeed3;
private int m_ConveyorSpeed4;
#endregion
#region Constructor
public JudgmentSetItem()
{
this.Initialization();
}
#endregion
#region Property
public int Filter
{
get { return this.m_Filter; }
set { this.m_Filter = value; }
}
public int JudgmentDelayTime
{
get { return this.m_JudgmentDelayTime; }
set { this.m_JudgmentDelayTime = value; }
}
public int DoubleDelayTime
{
get { return this.m_DoubleDelayTime; }
set { this.m_DoubleDelayTime = value; }
}
public int JudgmentCount
{
get { return this.m_JudgmentCount; }
set { this.m_JudgmentCount = value; }
}
public double DynamicCorrection
{
get { return this.m_DynamicCorrection; }
set { this.m_DynamicCorrection = value; }
}
public int Sorter1Mode
{
get { return this.m_Sorter1Mode; }
set { this.m_Sorter1Mode = value; }
}
public int Sorter1DelayTime
{
get { return this.m_Sorter1DelayTime; }
set { this.m_Sorter1DelayTime = value; }
}
public int Sorter1RunTime
{
get { return this.m_Sorter1RunTime; }
set { this.m_Sorter1RunTime = value; }
}
public int ConveyorSpeed1
{
get { return this.m_ConveyorSpeed1; }
set { this.m_ConveyorSpeed1 = value; }
}
public int ConveyorSpeed2
{
get { return this.m_ConveyorSpeed2; }
set { this.m_ConveyorSpeed2 = value; }
}
public int ConveyorSpeed3
{
get { return this.m_ConveyorSpeed3; }
set { this.m_ConveyorSpeed3 = value; }
}
public int ConveyorSpeed4
{
get { return this.m_ConveyorSpeed4; }
set { this.m_ConveyorSpeed4 = value; }
}
#endregion
#region Method
public void Initialization()
{
this.Filter = 8;
this.JudgmentDelayTime = 1000;
this.DoubleDelayTime = 900;
this.JudgmentCount = 10;
this.DynamicCorrection = 1.000000;
this.Sorter1Mode = 0;
this.Sorter1DelayTime = 1;
this.Sorter1RunTime = 1000;
this.ConveyorSpeed1 = 60;
this.ConveyorSpeed2 = 60;
this.ConveyorSpeed3 = 60;
this.ConveyorSpeed4 = 60;
}
#endregion
}
#endregion
#region Struct JudgmentSetItem
[StructLayout(LayoutKind.Sequential)]
public struct StructJudgmentSetItem
{
public int Filter;
public int JudgmentDelayTime;
public int DoubleDelayTime;
public int JudgmentCount;
public int ConveyorSpeed1;
public double DynamicCorrection;
public int DummyInt1;
public int DummyInt2;
public int DummyInt3;
public int DummyInt4;
public int Sorter1Mode;
public int Sorter1DelayTime;
public int Sorter1OperatingTime;
public int DummyInt5;
public int DummyInt6;
public int DummyInt7;
public int DummyInt8;
public int DummyInt9;
public int DummyInt10;
public int DummyInt11;
public int DummyInt12;
public int DummyInt13;
public int ConveyorSpeed4;
public int ConveyorSpeed3;
public int ConveyorSpeed2;
public int DummyInt14;
public int DummyInt15;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 20)]
public string DummyString1;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 20)]
public string DummyString2;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 20)]
public string DummyString3;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 20)]
public string DummyString4;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 20)]
public string DummyString5;
}
#endregion
#region User
public class CollectionUser
{
#region Field
private Collection<User> m_Level1Users;
private Collection<User> m_Level2Users;
private Collection<User> m_Level3Users;
private User m_DeveloperUser;
#endregion
#region Constructor
public CollectionUser()
{
this.Initialize();
}
#endregion
#region Property
public Collection<User> Level1Users
{
get { return this.m_Level1Users; }
set { this.m_Level1Users = value; }
}
public Collection<User> Level2Users
{
get { return this.m_Level2Users; }
set { this.m_Level2Users = value; }
}
public Collection<User> Level3Users
{
get { return this.m_Level3Users; }
set { this.m_Level3Users = value; }
}
public User DeveloperUser
{
get { return this.m_DeveloperUser; }
private set { this.m_DeveloperUser = value; }
}
#endregion
#region Method
private void Initialize()
{
this.Level1Users = new Collection<User>();
this.Level2Users = new Collection<User>();
this.Level3Users = new Collection<User>();
this.Level1Users.Clear();
this.Level2Users.Clear();
this.Level3Users.Clear();
for (int i = 0; i < 5; i++)
{
this.Level1Users.Add(new User());
this.Level2Users.Add(new User());
this.Level3Users.Add(new User());
}
this.DeveloperUser = new User();
this.DeveloperUser.ID = "Intech";
this.DeveloperUser.Password = "20090810";
this.DeveloperUser.Group = DataStore.UserGroup.Level4Developer;
}
public User FindUser(string id)
{
User user = null;
// 개발자 유저 검색
if (id == this.DeveloperUser.ID)
{
user = new User();
user.ID = this.DeveloperUser.ID;
user.Password = this.DeveloperUser.Password;
user.Group = this.DeveloperUser.Group;
return user;
}
// 일반 유저 검색
for (int i = 0; i < this.Level1Users.Count; i++)
{
if (this.Level1Users[i].Group != DataStore.UserGroup.None)
{
if (this.Level1Users[i].ID.Trim() == id.Trim())
{
user = new User();
user.ID = this.Level1Users[i].ID.Trim();
user.Password = this.Level1Users[i].Password;
user.Group = this.Level1Users[i].Group;
return user;
}
}
if (this.Level2Users[i].Group != DataStore.UserGroup.None)
{
if (this.Level2Users[i].ID.Trim() == id.Trim())
{
user = new User();
user.ID = this.Level2Users[i].ID.Trim();
user.Password = this.Level2Users[i].Password;
user.Group = this.Level2Users[i].Group;
return user;
}
}
if (this.Level3Users[i].Group != DataStore.UserGroup.None)
{
if (this.Level3Users[i].ID.Trim() == id.Trim())
{
user = new User();
user.ID = this.Level3Users[i].ID.Trim();
user.Password = this.Level3Users[i].Password;
user.Group = this.Level3Users[i].Group;
return user;
}
}
}
return user;
}
public User FindDeveloperUser(string id)
{
User user = null;
// 개발자 유저 검색
if (id == this.DeveloperUser.ID)
{
user = new User();
user.ID = this.DeveloperUser.ID;
user.Password = this.DeveloperUser.Password;
user.Group = this.DeveloperUser.Group;
return user;
}
return user;
}
public bool SearchID(string id)
{
bool ret = false;
for (int i = 0; i < this.Level1Users.Count; i++)
{
if (this.Level1Users[i].ID.Trim() == id.Trim())
return ret = true;
}
for (int i = 0; i < this.Level2Users.Count; i++)
{
if (this.Level2Users[i].ID.Trim() == id.Trim())
return ret = true;
}
for (int i = 0; i < this.Level3Users.Count; i++)
{
if (this.Level3Users[i].ID.Trim() == id.Trim())
return ret = true;
}
return ret;
}
#endregion
}
#endregion
#region UserItem
public class User
{
#region Field
private string m_ID;
private string m_Password;
private DataStore.UserGroup m_Group;
#endregion
#region Constructor
public User()
{
this.Initialize();
}
#endregion
#region Property
public string ID
{
get { return this.m_ID; }
set { this.m_ID = value; }
}
public string Password
{
get { return this.m_Password; }
set { this.m_Password = value; }
}
public DataStore.UserGroup Group
{
get { return this.m_Group; }
set { this.m_Group = value; }
}
#endregion
#region Method
private void Initialize()
{
this.ID = "-";
this.Password = "-";
this.Group = DataStore.UserGroup.None;
}
#endregion
}
#endregion
#region StructUserItem
[StructLayout(LayoutKind.Sequential)]
public struct StructUserItem
{
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 20)]
public string ID;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 20)]
public string Password;
public DataStore.UserGroup Group;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 20)]
public string Dummy1;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 20)]
public string Dummy2;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 20)]
public string Dummy3;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 20)]
public string Dummy4;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 20)]
public string Dummy5;
}
#endregion
#region CalibraqtionItem
public class CalibrationItem
{
#region Field
private string m_BalanceWeight;
private string m_MaxWeight;
private string m_Digit;
private string m_Constant1;
private string m_Constant2;
private string m_Constant3;
private string m_Constant4;
private string m_Constant5;
private string m_Constant6;
#endregion
#region Constructor
public CalibrationItem()
{
this.BalanceWeight = "5000";
this.MaxWeight = "9999";
this.Digit = "1";
this.Constant1 = "1.000000";
this.Constant2 = "1.000000";
this.Constant3 = "1.000000";
this.Constant4 = "1.000000";
this.Constant5 = "1.000000";
this.Constant6 = "1.000000";
}
#endregion
#region Property
public string BalanceWeight
{
get { return this.m_BalanceWeight; }
set { this.m_BalanceWeight = value; }
}
public string MaxWeight
{
get { return this.m_MaxWeight; }
set { this.m_MaxWeight = value; }
}
public string Digit
{
get { return this.m_Digit; }
set { this.m_Digit = value; }
}
public string Constant1
{
get { return this.m_Constant1; }
set { this.m_Constant1 = value; }
}
public string Constant2
{
get { return this.m_Constant2; }
set { this.m_Constant2 = value; }
}
public string Constant3
{
get { return this.m_Constant3; }
set { this.m_Constant3 = value; }
}
public string Constant4
{
get { return this.m_Constant4; }
set { this.m_Constant4 = value; }
}
public string Constant5
{
get { return this.m_Constant5; }
set { this.m_Constant5 = value; }
}
public string Constant6
{
get { return this.m_Constant6; }
set { this.m_Constant6 = value; }
}
#endregion
}
#endregion
#region ZeroParameterItem
public class ZeroParameterItem
{
#region Field
private string m_Range;
private string m_Time;
private string m_Variate;
private string m_Mode;
#endregion
#region Constructor
public ZeroParameterItem()
{
this.Range = "20";
this.Time = "100";
this.Variate = "2";
this.Mode = "0";
}
#endregion
#region Property
public string Range
{
get { return this.m_Range; }
set { this.m_Range = value; }
}
public string Time
{
get { return this.m_Time; }
set { this.m_Time = value; }
}
public string Variate
{
get { return this.m_Variate; }
set { this.m_Variate = value; }
}
public string Mode
{
get { return this.m_Mode; }
set { this.m_Mode = value; }
}
#endregion
}
#endregion
#region OptionParameterItem
public class OptionParameterItem
{
#region Field
private string m_BuzzerOnTime;
private string m_RelayOnTime;
private string m_Chattering;
private string m_DoubleEnter;
private string m_PassAlarm;
private string m_PassAlarmCount;
#endregion
#region Constructor
public OptionParameterItem()
{
this.BuzzerOnTime = "1000";
this.RelayOnTime = "500";
this.Chattering = "100";
this.DoubleEnter = "0";
this.PassAlarm = "0";
this.PassAlarmCount = "0";
}
#endregion
#region Property
public string BuzzerOnTime
{
get { return this.m_BuzzerOnTime; }
set { this.m_BuzzerOnTime = value; }
}
public string RelayOnTime
{
get { return this.m_RelayOnTime; }
set { this.m_RelayOnTime = value; }
}
public string Chattering
{
get { return this.m_Chattering; }
set { this.m_Chattering = value; }
}
public string DoubleEnter
{
get { return this.m_DoubleEnter; }
set { this.m_DoubleEnter = value; }
}
public string PassAlarm
{
get { return this.m_PassAlarm; }
set { this.m_PassAlarm = value; }
}
public string PassAlarmCount
{
get { return this.m_PassAlarmCount; }
set { this.m_PassAlarmCount = value; }
}
#endregion
}
#endregion
#region AlarmList
public class AlarmList
{
#region Field
private bool m_IsEntrySensorError;
private bool m_IsLoadcellError;
private bool m_IsPressureError;
private bool m_ISDoorAlarm;
private bool m_IsEntrySensor2Error;
private bool m_IsFullSensorError;
private bool m_IsRejectAlarm;
private bool m_IsEmergencyStop;
private bool m_IsInverterAlarm;
private bool m_IsServoAlarm;
private bool m_IsCommunicationError;
private bool m_IsServoTorqueAlarm;
#endregion
#region Constructor
public AlarmList()
{
this.Initialize();
}
#endregion
#region Property
public bool IsEntrySensorError
{
get { return this.m_IsEntrySensorError; }
private set { this.m_IsEntrySensorError = value; }
}
public bool IsLoadcellError
{
get { return this.m_IsLoadcellError; }
private set { this.m_IsLoadcellError = value; }
}
public bool IsPressureError
{
get { return this.m_IsPressureError; }
private set { this.m_IsPressureError = value; }
}
public bool IsDoorAlarm
{
get { return this.m_ISDoorAlarm; }
private set { this.m_ISDoorAlarm = value; }
}
public bool IsEntrySensor2Error
{
get { return this.m_IsEntrySensor2Error; }
private set { this.m_IsEntrySensor2Error = value; }
}
public bool IsFullSensorError
{
get { return this.m_IsFullSensorError; }
private set { this.m_IsFullSensorError = value; }
}
public bool IsRejectAlarm
{
get { return this.m_IsRejectAlarm; }
private set { this.m_IsRejectAlarm = value; }
}
public bool IsEmergencyStop
{
get { return this.m_IsEmergencyStop; }
private set { this.m_IsEmergencyStop = value; }
}
public bool IsInverterAlarm
{
get { return this.m_IsInverterAlarm; }
private set { this.m_IsInverterAlarm = value; }
}
public bool IsServoAlarm
{
get { return this.m_IsServoAlarm; }
private set { this.m_IsServoAlarm = value; }
}
public bool IsCommunicationError
{
get { return this.m_IsCommunicationError; }
private set { this.m_IsCommunicationError = value; }
}
public bool IsServoTorqueAlarm
{
get { return this.m_IsServoTorqueAlarm; }
private set { this.m_IsServoTorqueAlarm = value; }
}
/// <summary>
/// 현재 알람이 있는지 없는지 리턴해줌
/// true : 알람있음, false
/// </summary>
public bool IsCurrentAlarm
{
get
{
bool ret = false;
if (this.IsLoadcellError == true || this.IsPressureError == true || this.IsDoorAlarm == true ||
this.IsRejectAlarm == true || this.IsEmergencyStop == true || this.IsInverterAlarm == true ||
this.IsServoAlarm == true || this.IsCommunicationError == true || this.IsServoTorqueAlarm == true)
{
ret = true;
}
return ret;
}
}
#endregion
#region Method
private void Initialize()
{
this.IsEntrySensorError = false;
this.IsLoadcellError = false;
this.IsPressureError = false;
this.IsDoorAlarm = false;
this.IsEntrySensor2Error = false;
this.IsFullSensorError = false;
this.IsRejectAlarm = false;
this.IsEmergencyStop = false;
this.IsInverterAlarm = false;
this.IsServoAlarm = false;
this.IsCommunicationError = false;
this.IsServoTorqueAlarm = false;
}
public void SetAlarm(string alarm)
{
string sValue1 = "", sValue2 = "", sValue3 = "", sValue4 = "", sValue5 = "", sValue6 = "", sValue7 = "", sValue8 = "";
if (alarm.Length != 8)
return;
sValue1 = Convert.ToString(Convert.ToInt16(alarm.Substring(0, 1), 16), 2).PadLeft((4 <= 1) ? 1 : 4, '0');
sValue2 = Convert.ToString(Convert.ToInt16(alarm.Substring(1, 1), 16), 2).PadLeft((4 <= 1) ? 1 : 4, '0');
sValue3 = Convert.ToString(Convert.ToInt16(alarm.Substring(2, 1), 16), 2).PadLeft((4 <= 1) ? 1 : 4, '0');
sValue4 = Convert.ToString(Convert.ToInt16(alarm.Substring(3, 1), 16), 2).PadLeft((4 <= 1) ? 1 : 4, '0');
sValue5 = Convert.ToString(Convert.ToInt16(alarm.Substring(4, 1), 16), 2).PadLeft((4 <= 1) ? 1 : 4, '0');
sValue6 = Convert.ToString(Convert.ToInt16(alarm.Substring(5, 1), 16), 2).PadLeft((4 <= 1) ? 1 : 4, '0');
sValue7 = Convert.ToString(Convert.ToInt16(alarm.Substring(6, 1), 16), 2).PadLeft((4 <= 1) ? 1 : 4, '0');
sValue8 = Convert.ToString(Convert.ToInt16(alarm.Substring(7, 1), 16), 2).PadLeft((4 <= 1) ? 1 : 4, '0');
// 알람 12-서보토크알람
if (sValue3[0] == '0')
this.IsServoTorqueAlarm = false;
else
this.IsServoTorqueAlarm = true;
// 알람 11-통신에러
if (sValue3[1] == '0')
this.IsCommunicationError = false;
else
this.IsCommunicationError = true;
// 알람 10-서보알람
if (sValue3[2] == '0')
this.IsServoAlarm = false;
else
this.IsServoAlarm = true;
// 알람 9-인버터알람
if (sValue3[3] == '0')
this.IsInverterAlarm = false;
else
this.IsInverterAlarm = true;
// 알람 8-비상정지
if (sValue2[0] == '0')
this.IsEmergencyStop = false;
else
this.IsEmergencyStop = true;
// 알람 7-리젝터 알람
if (sValue2[1] == '0')
this.IsRejectAlarm = false;
else
this.IsRejectAlarm = true;
// 알람 6-적체센서 에러
if (sValue2[2] == '0')
this.IsFullSensorError = false;
else
this.IsFullSensorError = true;
// 알람 5-입력센서2 에러(병넘어짐)
if (sValue2[3] == '0')
this.IsEntrySensor2Error = false;
else
this.IsEntrySensor2Error = true;
// 알람 4-도어알람
if (sValue1[0] == '0')
this.IsDoorAlarm = false;
else
this.IsDoorAlarm = true;
// 알람 3-공압에러
if (sValue1[1] == '0')
this.IsPressureError = false;
else
this.IsPressureError = true;
// 알람 2-셀 에러
if (sValue1[2] == '0')
this.IsLoadcellError = false;
else
this.IsLoadcellError = true;
// 알람 1-입력센서 에러
if (sValue1[3] == '0')
this.IsEntrySensorError = false;
else
this.IsEntrySensorError = true;
}
#endregion
}
#endregion
#region FeedbackItem
public class FeedbackConfiguration
{
#region Field
private bool m_IsBootingComplete;
private int m_RetryCount;
private DataStore.FeedbackBoardDataTransfer m_DataTransfer;
private string m_HighLimit;
private string m_LowLimit;
private string m_DeadZone;
#endregion
#region Constructor
public FeedbackConfiguration()
{
this.Initialization();
this.DefaultSetting();
}
#endregion
#region Property
public bool IsBootingComplete
{
get { return this.m_IsBootingComplete; }
set { this.m_IsBootingComplete = value; }
}
public int RetryCount
{
get { return this.m_RetryCount; }
set { this.m_RetryCount = value; }
}
public DataStore.FeedbackBoardDataTransfer DataTransfer
{
get { return this.m_DataTransfer; }
set { this.m_DataTransfer = value; }
}
public string HighLimit
{
get { return this.m_HighLimit; }
set { this.m_HighLimit = value; }
}
public string LowLimit
{
get { return this.m_LowLimit; }
set { this.m_LowLimit = value; }
}
public string DeadZone
{
get { return this.m_DeadZone; }
set { this.m_DeadZone = value; }
}
#endregion
#region Method
public void Initialization()
{
this.HighLimit = "3000";
this.LowLimit = "1000";
this.DeadZone = "0";
}
private void DefaultSetting()
{
this.IsBootingComplete = false;
this.RetryCount = 0;
this.DataTransfer = DataStore.FeedbackBoardDataTransfer.None;
}
#endregion
}
#endregion
#region Struct FeedbackItem
[StructLayout(LayoutKind.Sequential)]
public struct StructFeedbackConfiguration
{
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 14)]
public string HightLimit;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 14)]
public string LowLimit;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 14)]
public string DeadZone;
public bool DummyBool1;
public bool DummyBool2;
public bool DummyBool3;
public int DummyInt1;
public int DummyInt2;
public int DummyInt3;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 14)]
public string DummyString1;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 14)]
public string DummyString2;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 14)]
public string DummyString3;
}
#endregion
}