INT51DB/INT51DB/DataStore.cs

2569 lines
78 KiB
C#

using System;
using System.Linq;
using System.Collections.ObjectModel;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
namespace INT51DB
{
public class DataStore
{
#region Enum
public enum EquipmentStatus
{
Stop = 0,
Start = 1,
}
public enum DisplayMode
{
Normal,
Menu,
Calibration,
SystemSetting,
IOTest,
Bypass,
EquipmentTest,
SorterTest,
}
public enum DisplayStore
{
MainDisplay,
BasicDataBackup,
BasicDataStatistics,
BasicHelp,
BasicProduct,
BasicTime,
ConfiCommunication,
ConfiHelp,
ConfiOption,
EquipHelp,
EquipInitialize,
EquipUpdate,
EquipFuctionSetting,
EquipUser,
EquipTest,
InforAS,
InforHelp,
InforSystem,
SystemAutoZero,
SystemCalibration,
SystemHelp,
SystemIOTest,
SystemJudgmentSetting,
SystemExternalOutput,
SystemSorterSetting,
SystemServoMotor,
}
public enum FormStore
{
FormNone = 0,
FormMainDisplay,
FormMenu,
}
public enum MainDisplayStore
{
Statistics,
BarGraph,
LineGraph,
List,
Function1,
}
public enum MemuSide
{
Basic,
Configuration,
System,
Equipment,
Information,
}
public enum MenuBottomBasic
{
DataBackup,
DataStatistics,
Help,
Product,
Time,
}
public enum MenuBottomConfiguration
{
Communication,
Help,
Option,
OptionBoard1,
OptionBoard2,
}
public enum MenuBottomEquipment
{
FunctionSetting,
Help,
Initialize,
Test,
Update,
User,
}
public enum MenuBottomSystem
{
AutoZero,
Calibration,
ExternalOutput,
Help,
IOTest,
JudgmentSetting,
SorterSetting,
ServoMotor,
}
public enum MenuBottomInformation
{
Help,
SystemInformation,
AS,
}
public enum LanguageID
{
Korean,
English,
Chinese,
Czech,
}
public enum JudgmentStatus
{
Empty,
Under,
Pass,
Over,
Double,
Metal,
ExNg,
}
public enum WeightStatus
{
Empty,
WeightChange,
WeightZero,
CalNomal,
CalBalans,
CalStandby,
CalFinish,
CalError,
}
public enum UserGroup
{
LogOff,
Level1Operator,
Level2Engineer,
Level3Manager,
Level4Developer,
}
public enum SeparateType
{
STXANDETX,
ETXONLY,
NONEFRAME_READTIMEOUT,
STXONLY,
}
public enum ResponseData
{
NAK = 0,
ACK = 1,
}
public enum UpdateCheck
{
Fail,
Success,
NotUsbMomery,
NotUpdateFolder,
NotFile,
}
public enum WeightInputMode
{
Weight,
Deviation,
}
public enum SerialCOM
{
COM1 = 0,
COM3 = 1,
COM4 = 2,
}
public enum Step2
{
Step1,
Step2,
}
public enum Step3
{
Step1,
Step2,
Step3,
}
public enum Step4
{
Step1,
Step2,
Step3,
Step4,
}
public enum UserPassword
{
f0_Level1 = 0,
f1_Level2 = 1,
f2_Level3 = 2,
}
#endregion
}
#region ServoMotor
public class ServoMotorParameterAddress
{
// Alarm Reset - 0x0049
public static readonly int AlarmReset = 73;
// Grop Speed 0 - 0x0131
public static readonly int GropSpeed0 = 305;
// Grop Speed 1 - 0x0132
public static readonly int GropSpeed1 = 306;
// Position CMD 0 - 0x01F4
public static readonly int PositionCMD0 = 500;
// Position CMD 1 - 0x01F5
public static readonly int PositionCMD1 = 501;
// Position CMD 2 - 0x01F6
public static readonly int PositionCMD2 = 502;
// Position CMD 3 - 0x01F7
public static readonly int PositionCMD3 = 503;
// Position CMD 4 - 0x01F8
public static readonly int PositionCMD4 = 504;
// Position CMD 5 - 0x01F9
public static readonly int PositionCMD5 = 505;
// Position CMD 8 - 0x01FC
public static readonly int PositionCMD8 = 508;
// Position CMD 9 - 0x01FD
public static readonly int PositionCMD9 = 509;
// ORG Speed 0 - 0x0258
public static readonly int ORGSpeed0 = 600;
// ORG Speed 1 - 0x0259
public static readonly int ORGSpeed1 = 601;
// Origin Offset - 0x025B
public static readonly int OriginOffset = 603;
}
public class ServoMotorAlarmList
{
// AL-00
public static readonly char AL00_NORMAL_ESTOP = (char)0x00;
// AL-01
public static readonly char AL01_OVER_CURNT = (char)0x01;
// AL-02
public static readonly char AL02_OVER_VOLT = (char)0x02;
// AL-03
public static readonly char AL03_OVER_LOAD = (char)0x03;
// AL-04
public static readonly char AL04_POWER_FAIL = (char)0x04;
// AL-05
public static readonly char AL05_LINE_FAIL = (char)0x05;
// AL-06
public static readonly char AL06_OVER_SPEED = (char)0x06;
// AL-07
public static readonly char AL07_FOLLOW_ERR = (char)0x07;
// AL-08
public static readonly char AL08_OUTPUT_NC = (char)0x08;
// AL-09
public static readonly char AL09_PPR_ERROR = (char)0x09;
// AL-10
public static readonly char AL10_ABS_DATA = (char)0x0A;
// AL-11
public static readonly char AL11_ABS_BATT = (char)0x0B;
// AL-12
public static readonly char AL12_ABS_MDER = (char)0x0C;
// AL-13
public static readonly char AL13_POWER_LINE = (char)0x0E;
// AL-14
public static readonly char AL14_ABS_LOW_BATT = (char)0x0F;
// AL-15
public static readonly char AL15_ERASE_FAIL = (char)0x10;
// AL-16
public static readonly char AL16_WRITE_FAIL = (char)0x11;
// AL-17
public static readonly char AL17_PARA_INIT = (char)0x12;
}
#endregion
#region CommunicationCommand
public class CommunicationCommand
{
// 중량조정모드
public static readonly string ModeCalibration = "Csc00";
// 노멀모드
public static readonly string ModeNormal = "Csn00";
// 메뉴 모드
public static readonly string ModeMenu = "Csm00";
// 판정설정모드
public static readonly string ModeJudgment = "Csg00";
// IO 테스트모드
public static readonly string ModeIOTest = "Cst00";
// 바이패스
public static readonly string ModeBypass = "Csb00";
// 장비 테스트모드
public static readonly string ModeEquipmentTest = "Csy00";
// 선별기 테스트모드
public static readonly string ModeRejectorTest = "Csr00";
// 중량조정 - 분동
public static readonly string CalibrationBalance = "Ccb00";
// 중량조정 - 시작
public static readonly string CalibrationStart = "Ccs00";
// 중량조정 - 취소
public static readonly string CalibrationCancel = "Ccx00";
// 중량보정 - 한자리올림
public static readonly string CalibrationUp = "Ccu00";
// 중량보정 - 한자리내림
public static readonly string CalibrationDown = "Ccd00";
// 파라미터 쓰기
public static readonly string Write = "Pw000";
// 파라미터 읽기
public static readonly string Read = "Pr000";
// Bypass To Motor
public static readonly string BypassToMotor = "Pb000";
// IO테스트 - OUT
public static readonly string IOTest = "Pt000";
// 모터 - 정회전
public static readonly string MotorForward = "Cmc00";
// 모터 - 역회전
public static readonly string MotorReverse = "Cmr00";
// 모터 - 다운
public static readonly string MotorDown = "Cmd00";
// 모터 - 업
public static readonly string MotorUp = "Cmu00";
// 모더 - 알람리셋
public static readonly string MotorAlarmReset = "Cma00";
// 모터 - 원점초기화
public static readonly string MotorOrigin = "Cmo00";
// 모터 - Step
public static readonly string MotorStep = "Cms00";
// 모터 - 업2
public static readonly string MotorUp2 = "Cmp00";
// Cut 신호
public static readonly string CutInpupt = "Cbc00";
// 공장초기화
public static readonly string Initialization = "Cbi00";
// 운전
public static readonly string Start = "Cbs00";
// 정지
public static readonly string Stop = "Cbt00";
// 소거
public static readonly string Clear = "Cbe00";
// 영점
public static readonly string Zero = "Cbz00";
// 정량알람
public static readonly string AlarmPass = "Cab00";
// ACK
public static readonly string ACK = "ACK";
// NAK
public static readonly string NAK = "NAK";
// 운전중 중량
public static readonly string RunWeightData = "Sr";
// 알람 해지 - 통신에러
public static readonly string AlarmClearCommunicationError = "Cra00";
}
public class CommunicationID
{
public static readonly string MainBoard = "0";
public static readonly string SubBoard1 = "A";
public static readonly string SubBoard2 = "B";
public static readonly string SubBoard3 = "C";
public static readonly string SubBoard4 = "D";
public static readonly string SubBoard5 = "E";
public static readonly string SubBoard6 = "F";
public static readonly string SubBoard7 = "G";
public static readonly string SubBoard8 = "H";
public static readonly string SubBoard9 = "I";
public static readonly string SubBoard10 = "J";
public static readonly string SubBoard11 = "K";
public static readonly string SubBoard12 = "L";
public static readonly string SubBoardAll = "Z";
}
public class CommunicationAddress
{
// Address None
public static readonly string None = "0000";
// 임펠러 모터 - 회전각도
public static readonly string ImpellerMotorAngle = "1101";
// 임펠러 모터 - 통신속도
public static readonly string ImpellerMotorBaudrate = "1102";
// 임펠러 모터 - 회전방향
public static readonly string ImpellerMotorDirection = "1103";
// 바이패스
public static readonly string Bypass = "1201";
// 정지계량 사용 여부
public static readonly string IsStopWeighing = "1401";
// OPT(옵션보드) 사용
public static readonly string OptionBoard = "1402";
// 외부운전 사용 여부
public static readonly string IsExternalOperation = "1403";
// 초기구동 사용 여부
public static readonly string IsInitialDrive = "1404";
// 공기압감지 사용 여부
public static readonly string IsPressureSensing = "1405";
// 적체센서 사용 여부
public static readonly string IsStackSensing = "1406";
// 선별부 동작감지 사용 여부
public static readonly string IsSorterDetecting = "1407";
// 보드 버전 모두 읽기
public static readonly string ProgramVersion = "1500";
// 메인보드 버전 읽기
public static readonly string MainProgramVersion1 = "1501";
// 품목설정 - 품번
public static readonly string ProductNumber = "2001";
// 품목설정 - 하한 설정값
public static readonly string UnderRange = "2002";
// 품목설정 - 기준 설정값
public static readonly string PassRange = "2003";
// 품목설정 - 상한 설정값
public static readonly string OverRange = "2004";
// 품목설정 - 용기 설정값
public static readonly string TareRange = "2005";
// 중량조정 - 최대중량 설정값
public static readonly string MaxWeight = "3001";
// 중량조정 - 분동중량 설정값
public static readonly string BalanceWeight = "3002";
// 중량조정 - 한눈의 값
public static readonly string Digit = "3003";
// 중량조정 - 상수값 읽기
public static readonly string ReadConstant = "3601";
// 중량조정 - 파라미터 읽기
public static readonly string ParameterRead3901 = "3901";
// 자동영점 - 모드1 시간
public static readonly string Zero1Time = "4001";
// 자동영점 - 모드1 범위
public static readonly string Zero1Range = "4002";
// 자동영점 - 모드1 변량
public static readonly string Zero1Variate = "4003";
// 자동영점 - 모드1 모드
public static readonly string Zero1Mode = "4004";
// 자동영점 - 모드2 모드
public static readonly string Zero2Mode = "4005";
// 자동영점 - 모드2 시간
public static readonly string Zero2Time = "4006";
// 자동영점 - 모드2 범위
public static readonly string Zero2Range = "4007";
// 자동영점 - 모드2 변량
public static readonly string Zero2Variate = "4008";
// 자동영점 - 모드1 파라미터 읽기
public static readonly string ParameterRead4901 = "4901";
// 자동영점 - 모드2 파라미터 읽기
public static readonly string ParameterRead4902 = "4902";
// 판정설정 - 필터
public static readonly string Filter = "5001";
// 판정설정 - 판정지연
public static readonly string JudgmentDelayTime = "5002";
// 판정설정 - 이중지연
public static readonly string DoubleDelayTime = "5003";
// 판정설정 - 판정개수
public static readonly string JudgmentCount = "5004";
// 판정설정 - 이송속도
public static readonly string FeedSpeed = "5005";
// 판정설정 - 동보정
public static readonly string DynamicCorrection = "5006";
// 판정설정 - Feeding 컨베어 지연시간
public static readonly string FeedingConveyorDelayTime = "5007";
// 판정설정 - Feeding 컨베어 동작시간
public static readonly string FeedingConveyorRunTime = "5008";
// 판정설정 - 배출 컨베어 지연시간
public static readonly string DrainConveyorDelayTime = "5009";
// 판정설정 - 배출 컨베어 동작시간
public static readonly string DrainConveyorRunTime = "5010";
// 판정설정 - 상승 지연시간
public static readonly string UpDelayTime = "5011";
// 판정설정 - 하강 지연시간
public static readonly string DownDelayTime = "5012";
// 판정설정 - 선별기 테스트
public static readonly string SorterTest = "5100";
// 판정설정 - 선별기1 모드 값
public static readonly string Sorter1Mode = "5101";
// 판정설정 - 선별기1 지연시간
public static readonly string Sorter1DelayTime = "5102";
// 판정설정 - 선별기1 동작시간
public static readonly string Sorter1RunTime = "5103";
// 판정설정 - 선별기2 모드 값
public static readonly string Sorter2Mode = "5104";
// 판정설정 - 선별기2 지연시간
public static readonly string Sorter2DelayTime = "5105";
// 판정설정 - 선별기2 동작시간
public static readonly string Sorter2RunTime = "5106";
// 판정설정 - 외부출력1 모드
public static readonly string ExternalOut1Mode = "5201";
// 판정설정 - 외부출력1 지연시간
public static readonly string ExternalOut1DelayTime = "5202";
// 판정설정 - 외부출력1 동작시간
public static readonly string ExternalOut1RunTime = "5203";
// 판정설정 - 외부출력2 모드
public static readonly string ExternalOut2Mode = "5204";
// 판정설정 - 외부출력2 지연시간
public static readonly string ExternalOut2DelayTime = "5205";
// 판정설정 - 외부출력2 동작시간
public static readonly string ExternalOut2RunTime = "5206";
// 판정설정 - 외부출력3 모드
public static readonly string ExternalOut3Mode = "5207";
// 판정설정 - 외부출력3 지연시간
public static readonly string ExternalOut3DelayTime = "5208";
// 판정설정 - 외부출력3 동작시간
public static readonly string ExternalOut3RunTime = "5209";
// 판정설정 - 외부출력4 모드
public static readonly string ExternalOut4Mode = "5210";
// 판정설정 - 외부출력4 지연시간
public static readonly string ExternalOut4DelayTime = "5211";
// 판정설정 - 외부출력4 동작시간
public static readonly string ExternalOut4RunTime = "5212";
// 판정설정 - 외부출력9 모드
public static readonly string ExternalOut9Mode = "5225";
// 판정설정 - 외부출력9 지연시간
public static readonly string ExternalOut9DelayTime = "5226";
// 판정설정 - 외부출력9 동작시간
public static readonly string ExternalOut9RunTime = "5227";
// 판정설정 - 외부출력10 모드
public static readonly string ExternalOut10Mode = "5228";
// 판정설정 - 외부출력10 지연시간
public static readonly string ExternalOut10DelayTime = "5229";
// 판정설정 - 외부출력10 동작시간
public static readonly string ExternalOut10RunTime = "5230";
// 판정설정 - 파라미터 읽기
public static readonly string ParameterRead5901 = "5901";
// 판정설정 - 스타휠 회전주기
public static readonly string WheelCycleTime = "5301";
// 판정설정 - 스타휠 슬롯개수
public static readonly string WheelSlotCount = "5302";
// 판정설정 - 스타휠 슬롯배출지연개수
public static readonly string WheelSlotOutCount = "5303";
// 판정설정 - 진입센서 지연시간
public static readonly string EntrySensorDelayTime = "5304";
// 판정설정 - 서보드라이버 토크제한
public static readonly string ServoTorque = "5351";
// 판정설정 - 서보드라이버 회전속도
public static readonly string ServoSpeed = "5352";
// 판정설정 - 원점옵셋
public static readonly string ServoOffset = "5353";
// 판정설정 - 사용자정의1(선별기1모드,지연,동작,선별기2모드,지연,동작)
public static readonly string UserDefined1 = "5901";
// 옵션 - 부저 ON시간
public static readonly string BuzzerOnTime = "6001";
// 옵션 - 릴레이 동작시간
public static readonly string RelayRunTime = "6002";
// 옵션 - 정량 알람 기능 카운트 설정
public static readonly string PassAlarmCount = "6004";
// 옵션 - 이중진입사용여부
public static readonly string DoubleEnter = "6005";
// 옵션 - 채터링감지 설정
public static readonly string Chattering = "6006";
// 옵션 - 외부 NG 입력 사용
public static readonly string ExternalInput = "6007";
// 옵션 - 파라미터 읽기
public static readonly string ParameterRead6901 = "6901";
// RS232 통신1 속도
public static readonly string Serial1_BaudRate = "7001";
// RS232 통신1 모드
public static readonly string Serial1_Mode = "7002";
// RS232 통신 1 속도, 모드
public static readonly string Serial1 = "7003";
// 통신,IO설정 - INPUT ALL
public static readonly string InputAll = "7500";
// 통신,IO설정 = OUTPUT1
public static readonly string Output1 = "7701";
// 통신,IO설정 = OUTPUT2
public static readonly string Output2 = "7702";
// 통신,IO설정 = OUTPUT3
public static readonly string Output3 = "7703";
// 통신,IO설정 = OUTPUT4
public static readonly string Output4 = "7704";
// 통신,IO설정 = OUTPUT5
public static readonly string Output5 = "7705";
// 통신,IO설정 = OUTPUT6
public static readonly string Output6 = "7706";
// 통신,IO설정 = OUTPUT7
public static readonly string Output7 = "7707";
// 통신,IO설정 = OUTPUT8
public static readonly string Output8 = "7708";
// 통신,IO설정 = OUTPUT9
public static readonly string Output9 = "7709";
// 통신,IO설정 = OUTPUT10
public static readonly string Output10 = "7710";
// 통신,IO설정 = OUTPUT11
public static readonly string Output11 = "7711";
// 통신,IO설정 = OUTPUT12
public static readonly string Output12 = "7712";
// 통신,IO설정 = OUTPUT13
public static readonly string Output13 = "7713";
// 통신,IO설정 = OUTPUT14
public static readonly string Output14 = "7714";
// 통신,IO설정 = OUTPUT15
public static readonly string Output15 = "7715";
// 통신,IO설정 = OUTPUT16
public static readonly string Output16 = "7716";
// 중량설정값 쓰기
public static readonly string ParameterWeightSetting = "9003";
// 품목 설정 모두 쓰기
public static readonly string _9013_ParameterProduct = "9013";
// 시스템파라미터 읽기1
public static readonly string _9501_SystemParameterRead1 = "9501";
// 시스템파라미터 읽기2
public static readonly string _9502_SystemParameterRead2 = "9502";
// 시스템파라미터 읽기3
public static readonly string _9503_SystemParameterRead3 = "9503";
// 시스템파라미터 읽기4
public static readonly string _9504_SystemParameterRead4 = "9504";
}
#endregion
#region SystemConfigurationItem
public class SystemConfigurationItem
{
#region Field
private bool m_IsDataBackup;
private int m_EquipmentID;
private int m_DecimalPlaces;
private int m_ProductNumber;
private int m_UsbID;
private int m_COM3BaudRate;
private int m_COM3Mode;
private int m_COM4BaudRate;
private int m_COM4Mode;
private string m_SerialNumber;
private string m_MainBoardVersion;
private string m_Unit;
private DataStore.LanguageID m_Language;
#endregion
#region Constructor
public SystemConfigurationItem()
{
this.Initialization();
}
#endregion
#region Property
public bool IsDataBackup
{
get { return this.m_IsDataBackup; }
set { this.m_IsDataBackup = value; }
}
public int EquipmentID
{
get { return this.m_EquipmentID; }
set { this.m_EquipmentID = value; }
}
public int DecimalPlaces
{
get { return this.m_DecimalPlaces; }
set { this.m_DecimalPlaces = value; }
}
public int ProductNumber
{
get { return this.m_ProductNumber; }
set { this.m_ProductNumber = value; }
}
public int UsbID
{
get { return this.m_UsbID; }
set { this.m_UsbID = value; }
}
public int COM3BaudRate
{
get { return this.m_COM3BaudRate; }
set { this.m_COM3BaudRate = value; }
}
public int COM3Mode
{
get { return this.m_COM3Mode; }
set { this.m_COM3Mode = value; }
}
public int COM4BaudRate
{
get { return this.m_COM4BaudRate; }
set { this.m_COM4BaudRate = value; }
}
public int COM4Mode
{
get { return this.m_COM4Mode; }
set { this.m_COM4Mode = value; }
}
public string SerialNumber
{
get { return this.m_SerialNumber; }
set { this.m_SerialNumber = value; }
}
public string MainBoardVersion
{
get { return this.m_MainBoardVersion; }
set { this.m_MainBoardVersion = value; }
}
public string Unit
{
get { return this.m_Unit; }
set { this.m_Unit = value; }
}
public DataStore.LanguageID Language
{
get { return this.m_Language; }
set { this.m_Language = value; }
}
#endregion
#region Method
public void Initialization()
{
this.IsDataBackup = false;
this.EquipmentID = 1;
this.DecimalPlaces = 1;
this.ProductNumber = 1;
this.UsbID = 1;
this.COM3BaudRate = 0;
this.COM3Mode = 0;
this.COM4BaudRate = 0;
this.COM4Mode = 0;
this.SerialNumber = "23K0000";
this.MainBoardVersion = "000";
this.Unit = "g";
this.Language = DataStore.LanguageID.Korean;
}
#endregion
}
#endregion
#region StructSystemConfigurationItem
[StructLayout(LayoutKind.Sequential)]
public struct StructSystemConfigurationItem
{
public bool IsDataBackup;
public int EquipmentID;
public int DecimalPlaces;
public int ProductNumber;
public int UsbID;
public int COM3BaudRate;
public int COM3Mode;
public int COM4BaudRate;
public int COM4Mode;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 15)]
public string SerialNumber;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 4)]
public string Unit;
public DataStore.LanguageID Language;
public bool DummyBool1;
public bool DummyBool2;
public bool DummyBool3;
public bool DummyBool4;
public bool DummyBool5;
public int DummyInt1;
public int DummyInt2;
public int DummyInt3;
public int DummyInt4;
public int DummyInt5;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 40)]
public string DummyString1;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 40)]
public string DummyString2;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 40)]
public string DummyString3;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 40)]
public string DummyString4;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 100)]
public string DummyString5;
}
#endregion
#region ProductItem
public class ProductItem
{
#region Field
private int m_Number;
private string m_Name;
private string m_LotNo;
private string m_UnderRange;
private string m_PassRange;
private string m_OverRange;
private string m_TareRange;
private int m_OverRangeDeviation;
private int m_UnderRangeDeviation;
private int m_ProgressBarMaximum;
private int m_ProgressBarMinimum;
private Collection<int> m_CollectionNormalDistributionRange;
private Collection<int> m_CollectionNormalDistributionViewRange;
#endregion
#region Constructor
public ProductItem()
{
this.Initialization();
}
#endregion
#region Property
public int Number
{
get { return this.m_Number; }
set { this.m_Number = value; }
}
public string Name
{
get { return this.m_Name; }
set { this.m_Name = value; }
}
public string LotNo
{
get { return this.m_LotNo; }
set { this.m_LotNo = value; }
}
public string UnderRange
{
get { return this.m_UnderRange; }
set
{
this.m_UnderRange = value;
this.m_UnderRangeDeviation = this.UnderRangeInt - this.PassRangeInt;
this.ProgressBarLevelRescale();
this.NormalDistributionRangeCalculation();
}
}
public string PassRange
{
get { return this.m_PassRange; }
set
{
this.m_PassRange = value;
this.NormalDistributionRangeCalculation();
}
}
public string OverRange
{
get { return this.m_OverRange; }
set
{
this.m_OverRange = value;
this.m_OverRangeDeviation = this.OverRangeInt - this.PassRangeInt;
this.ProgressBarLevelRescale();
this.NormalDistributionRangeCalculation();
}
}
public string TareRange
{
get { return this.m_TareRange; }
set { this.m_TareRange = value; }
}
public int OverRangeDeviation
{
get { return this.m_OverRangeDeviation; }
//set
//{
// int iValue = 0;
// iValue = this.OverRangeInt - Math.Abs(value);
// this.m_OverRange = iValue.ToString();
// this.m_OverRangeDeviation = value;
//}
}
public int UnderRangDeviation
{
get { return this.m_UnderRangeDeviation; }
//set
//{
// int iValue = 0;
// iValue = this.UnderRangeInt - Math.Abs(value);
// this.m_UnderRange = iValue.ToString();
// this.m_UnderRangeDeviation = value;
//}
}
public int UnderRangeInt
{
get
{
if (this.UnderRange == null)
return -1;
else
return int.Parse(this.UnderRange);
}
}
public int PassRangeInt
{
get
{
if (this.PassRange == null)
return -1;
else
return int.Parse(this.PassRange);
}
}
public int OverRangeInt
{
get
{
if (this.OverRange == null)
return -1;
else
return int.Parse(this.OverRange);
}
}
public int TareRangeInt
{
get { return int.Parse(this.TareRange); }
}
public int ProgressBarMaximum
{
get { return this.m_ProgressBarMaximum; }
private set { this.m_ProgressBarMaximum = value; }
}
public int ProgressBarMinimum
{
get { return this.m_ProgressBarMinimum; }
private set { this.m_ProgressBarMinimum = value; }
}
public Collection<int> CollectionNormalDistributionRange
{
get { return this.m_CollectionNormalDistributionRange; }
private set { this.m_CollectionNormalDistributionRange = value; }
}
public Collection<int> CollectionNormalDistributionViewRange
{
get { return this.m_CollectionNormalDistributionViewRange; }
private set { this.m_CollectionNormalDistributionViewRange = value; }
}
#endregion
#region Method
public void Initialization()
{
this.CollectionNormalDistributionRange = new Collection<int>();
this.CollectionNormalDistributionRange.Clear();
for (int i = 0; i < 8; i++)
this.CollectionNormalDistributionRange.Add(0);
this.CollectionNormalDistributionViewRange = new Collection<int>();
this.CollectionNormalDistributionViewRange.Clear();
for (int i = 0; i < 9; i++)
this.CollectionNormalDistributionViewRange.Add(0);
this.Number = 1;
this.Name = "ProductName 1";
this.LotNo = "Lot 1";
this.PassRange = "2000";
this.UnderRange = "1000";
this.OverRange = "3000";
this.TareRange = "0";
this.ProgressBarMinimum = 0;
this.ProgressBarMaximum = 5000;
}
private void ProgressBarLevelRescale()
{
int minBar, maxBar, gap;
int OverRange, UnderRange;
if (this.OverRange == null || this.UnderRange == null)
return;
OverRange = int.Parse(this.OverRange);
UnderRange = int.Parse(this.UnderRange);
gap = OverRange - UnderRange;
minBar = UnderRange - gap;
maxBar = OverRange + gap;
this.ProgressBarMaximum = maxBar;
this.ProgressBarMinimum = minBar;
}
private void NormalDistributionRangeCalculation()
{
int overGap = 0, underGap = 0, gap = 0, gap1 = 0;
if (this.OverRangeInt == -1 || this.PassRangeInt == -1 || this.UnderRangeInt == -1)
return;
overGap = this.OverRangeInt - this.PassRangeInt;
underGap = this.PassRangeInt - this.UnderRangeInt;
if (overGap > underGap)
gap = overGap;
else
gap = underGap;
gap1 = gap / 5;
if (gap1 == 0)
gap1 = gap;
this.CollectionNormalDistributionViewRange[0] = gap1 * 12;
this.CollectionNormalDistributionViewRange[1] = gap1 * 9;
this.CollectionNormalDistributionViewRange[2] = gap1 * 6;
this.CollectionNormalDistributionViewRange[3] = gap1 * 3;
this.CollectionNormalDistributionViewRange[4] = 0;
this.CollectionNormalDistributionViewRange[5] = gap1 * 3;
this.CollectionNormalDistributionViewRange[6] = gap1 * 6;
this.CollectionNormalDistributionViewRange[7] = gap1 * 9;
this.CollectionNormalDistributionViewRange[8] = gap1 * 12;
this.CollectionNormalDistributionRange[0] = this.PassRangeInt + (gap1 * 9) + 1;
this.CollectionNormalDistributionRange[1] = this.PassRangeInt + (gap1 * 6) + 1;
this.CollectionNormalDistributionRange[2] = this.PassRangeInt + (gap1 * 3) + 1;
this.CollectionNormalDistributionRange[3] = this.PassRangeInt + gap1 + 1;
this.CollectionNormalDistributionRange[4] = this.PassRangeInt - gap1 + 1;
this.CollectionNormalDistributionRange[5] = this.PassRangeInt - (gap1 * 3) + 1;
this.CollectionNormalDistributionRange[6] = this.PassRangeInt - (gap1 * 6) + 1;
this.CollectionNormalDistributionRange[7] = this.PassRangeInt - (gap1 * 9) + 1;
}
#endregion
}
#endregion
#region StructProductItem
[StructLayout(LayoutKind.Sequential)]
public struct StructProductItem
{
public int Number;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 40)]
public string Name;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 40)]
public string LotNo;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 14)]
public string OverRange;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 14)]
public string UnderRange;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 14)]
public string PassRange;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 14)]
public string TareRange;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 14)]
public string DummyString1;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 14)]
public string DummyString2;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 40)]
public string DummyString3;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 40)]
public string DummyString4;
}
#endregion
#region WeightData
public class WeightData
{
#region Field
private bool m_IsServoOff;
private bool m_IsServoAlarm;
private bool m_IsLoadCellError;
private bool m_IsEntrySensorError;
private bool m_IsInverterError;
private bool m_IsServoTorqueError;
private bool m_IsEmpegencyStop;
private DateTime m_StartTime;
private DateTime m_StopTime;
private int m_UnderCount;
private double m_UnderSumWeight;
private int m_PassCount;
private double m_PassSumWeight;
private int m_OverCount;
private double m_OverSumWeight;
private int m_ExNGCount;
private double m_Weight;
private DataStore.JudgmentStatus m_JudgmentStatus;
private DataStore.WeightStatus m_Status;
private string m_ADCValue;
private int m_ProductionSpeed;
private int PreviousTimeTickCount;
private bool m_IsStart;
private string m_WeightString;
private Collection<int> m_CollectionNormalDistributionCount;
private string m_PassAlarmCount;
#endregion
#region Constructor
public WeightData()
{
this.Initialization();
}
#endregion
#region Property
public bool IsServoOff
{
get { return this.m_IsServoOff; }
set { this.m_IsServoOff = value; }
}
public bool IsServoAlarm
{
get { return this.m_IsServoAlarm; }
set { this.m_IsServoAlarm = value; }
}
public bool IsLoadCellError
{
get { return this.m_IsLoadCellError; }
set { this.m_IsLoadCellError = value; }
}
public bool IsEntrySensorError
{
get { return this.m_IsEntrySensorError; }
set { this.m_IsEntrySensorError = value; }
}
public bool IsInverterError
{
get { return this.m_IsInverterError; }
set { this.m_IsInverterError = value; }
}
public bool IsServoTorqueError
{
get { return this.m_IsServoTorqueError; }
set { this.m_IsServoTorqueError = value; }
}
public bool IsEmpegencyStop
{
get { return this.m_IsEmpegencyStop; }
set { this.m_IsEmpegencyStop = value; }
}
public DateTime StartTime
{
get { return this.m_StartTime; }
set { this.m_StartTime = value; }
}
public DateTime StopTime
{
get { return this.m_StopTime; }
set { this.m_StopTime = value; }
}
public int UnderCount
{
get { return this.m_UnderCount; }
set { this.m_UnderCount = value; }
}
public double UnderSumWeight
{
get { return this.m_UnderSumWeight; }
set { this.m_UnderSumWeight = value; }
}
public string UnderRatio
{
get
{
string ret = "";
if (this.UnderCount == 0 || this.TotalCount == 0)
ret = "0.00";
else
ret = string.Format("{0:##0.00}", (float.Parse(this.UnderCount.ToString()) * 100.0F) / this.TotalCount);
return ret;
}
}
public double UnderAverage
{
get
{
double ret = 0.0;
if (this.UnderCount == 0 || this.UnderSumWeight == 0.0)
ret = 0.0;
else
ret = this.UnderSumWeight / this.UnderCount;
return ret;
}
}
public string UnderSumWeightKG
{
get
{
string temp = "", ret = "";
temp = string.Format("{0:f0}", this.UnderSumWeight);
ret = string.Format("{0}", int.Parse(temp) / 1000);
return ret;
}
}
public int PassCount
{
get { return this.m_PassCount; }
set { this.m_PassCount = value; }
}
public double PassSumWeight
{
get { return this.m_PassSumWeight; }
set { this.m_PassSumWeight = value; }
}
public string PassRatio
{
get
{
string ret = "";
if (this.PassCount == 0 || this.TotalCount == 0)
ret = "0.00";
else
ret = string.Format("{0:##0.00}", (float.Parse(this.PassCount.ToString()) * 100.0F) / this.TotalCount);
return ret;
}
}
public double PassAverage
{
get
{
double ret = 0.0;
if (this.PassCount == 0 || this.PassSumWeight == 0.0)
ret = 0.0;
else
ret = this.PassSumWeight / this.PassCount;
return ret;
}
}
public string PassSumWeightKG
{
get
{
string temp = "", ret = "";
temp = string.Format("{0:f0}", this.PassSumWeight);
ret = string.Format("{0}", int.Parse(temp) / 1000);
return ret;
}
}
public int OverCount
{
get { return this.m_OverCount; }
set { this.m_OverCount = value; }
}
public double OverSumWeight
{
get { return this.m_OverSumWeight; }
set { this.m_OverSumWeight = value; }
}
public string OverRatio
{
get
{
string ret = "";
if (this.OverCount == 0 || this.TotalCount == 0)
ret = "0.00";
else
ret = string.Format("{0:##0.00}", (float.Parse(this.OverCount.ToString()) * 100.0F) / this.TotalCount);
return ret;
}
}
public double OverAverage
{
get
{
double ret = 0.0;
if (this.OverCount == 0 || this.OverSumWeight == 0.0)
ret = 0.0;
else
ret = this.OverSumWeight / this.OverCount;
return ret;
}
}
public string OverSumWeightKG
{
get
{
string temp = "", ret = "";
temp = string.Format("{0:f0}", this.OverSumWeight);
ret = string.Format("{0}", int.Parse(temp) / 1000);
return ret;
}
}
public int ExNGCount
{
get { return this.m_ExNGCount; }
set { this.m_ExNGCount = value; }
}
public int TotalNGCount
{
get { return this.UnderCount + this.OverCount + this.ExNGCount; }
}
public int TotalNGCount1
{
get { return this.UnderCount + this.OverCount; }
}
public int TotalCount
{
get { return this.UnderCount + this.PassCount + this.OverCount + this.ExNGCount; }
}
public double Weight
{
get { return this.m_Weight; }
set { this.m_Weight = value; }
}
public string ADCValue
{
get { return this.m_ADCValue; }
set { this.m_ADCValue = value; }
}
public DataStore.JudgmentStatus JudgmentStatus
{
get { return this.m_JudgmentStatus; }
set
{
this.m_JudgmentStatus = value;
if (value == DataStore.JudgmentStatus.Under)
{
if (this.UnderCount < 10000000)
this.UnderCount++;
else
this.UnderCount = 0;
}
else if (value == DataStore.JudgmentStatus.Pass)
{
if (this.PassCount < 10000000)
this.PassCount++;
else
this.PassCount = 0;
}
else if (value == DataStore.JudgmentStatus.Over)
{
if (this.OverCount < 10000000)
this.OverCount++;
else
this.OverCount = 0;
}
else if (value == DataStore.JudgmentStatus.Double || value == DataStore.JudgmentStatus.Metal
|| value == DataStore.JudgmentStatus.ExNg)
{
if (this.ExNGCount < 10000000)
this.ExNGCount++;
else
this.ExNGCount = 0;
}
}
}
public DataStore.WeightStatus Status
{
get { return this.m_Status; }
set { this.m_Status = value; }
}
public int ProductionSpeed
{
get { return this.m_ProductionSpeed; }
set { this.m_ProductionSpeed = value; }
}
public bool IsStart
{
get { return this.m_IsStart; }
set { this.m_IsStart = value; }
}
public string WeightString
{
get { return this.m_WeightString; }
set { this.m_WeightString = value; }
}
public Collection<int> CollectionNormalDistributionCount
{
get { return this.m_CollectionNormalDistributionCount; }
set { this.m_CollectionNormalDistributionCount = value; }
}
public string PassAlarmCount
{
get { return this.m_PassAlarmCount; }
set { this.m_PassAlarmCount = value; }
}
#endregion
#region Mehtod
public void ClearCount()
{
this.UnderCount = 0;
this.UnderSumWeight = 0.0;
this.PassCount = 0;
this.PassSumWeight = 0.0;
this.OverCount = 0;
this.OverSumWeight = 0.0;
this.ExNGCount = 0;
this.StartTime = new DateTime(1111, 11, 11, 11, 11, 11);
this.StopTime = new DateTime(1111, 11, 11, 11, 11, 11);
for (int i = 0; i < this.CollectionNormalDistributionCount.Count; i++)
this.CollectionNormalDistributionCount[i] = 0;
}
private void Initialization()
{
this.IsServoOff = false;
this.IsServoAlarm = false;
this.IsLoadCellError = false;
this.IsEntrySensorError = false;
this.IsInverterError = false;
this.IsServoTorqueError = false;
this.IsEmpegencyStop = false;
this.StartTime = new DateTime(1111, 11, 11, 11, 11, 11);
this.StopTime = new DateTime(1111, 11, 11, 11, 11, 11);
this.UnderCount = 0;
this.UnderSumWeight = 0.0;
this.PassCount = 0;
this.PassSumWeight = 0.0;
this.OverCount = 0;
this.OverSumWeight = 0.0;
this.ExNGCount = 0;
this.Weight = 0.0;
this.ADCValue = "12345";
this.JudgmentStatus = DataStore.JudgmentStatus.Empty;
this.Status = DataStore.WeightStatus.Empty;
this.ProductionSpeed = 0;
this.WeightString = "0";
this.PassAlarmCount = "0";
this.CollectionNormalDistributionCount = new Collection<int>();
this.CollectionNormalDistributionCount.Clear();
for (int i = 0; i < 10; i++)
this.CollectionNormalDistributionCount.Add(0);
}
private void ProductionSpeedCalculation()
{
int currentTimeTickCount = 0, gap = 0;
double millisecond = 0.0, speed = 0.0;
if (this.IsStart == false)
{
this.PreviousTimeTickCount = Environment.TickCount & Int32.MaxValue;
this.IsStart = true;
}
else
{
currentTimeTickCount = Environment.TickCount & Int32.MaxValue;
gap = Math.Abs(currentTimeTickCount - this.PreviousTimeTickCount);
millisecond = gap / 1000.0;
speed = 60 / millisecond;
this.ProductionSpeed = int.Parse(string.Format("{0:f0}", speed));
this.PreviousTimeTickCount = Environment.TickCount;
}
}
public void WeightSum(DataStore.JudgmentStatus status)
{
if (status == DataStore.JudgmentStatus.Over)
this.OverSumWeight += this.Weight;
else if (status == DataStore.JudgmentStatus.Pass)
this.PassSumWeight += this.Weight;
else if (status == DataStore.JudgmentStatus.Under)
this.UnderSumWeight += this.Weight;
}
public void SetNormalDistribution(Collection<int> collectionRange, string weight)
{
int value = 0;
value = int.Parse(weight);
for (int i = 0; i < this.CollectionNormalDistributionCount.Count; i++)
{
if (i == collectionRange.Count)
{
this.CollectionNormalDistributionCount[i]++;
break;
}
if (collectionRange[i] < value)
{
this.CollectionNormalDistributionCount[i]++;
break;
}
}
}
#endregion
}
#endregion
#region StructCounter
[StructLayout(LayoutKind.Sequential)]
public struct StructCounterItem
{
public int OverCount;
public int PassCount;
public int UnderCount;
public int ExNGCount;
public int NormalDistribution1;
public int NormalDistribution2;
public int NormalDistribution3;
public int NormalDistribution4;
public int NormalDistribution5;
public int NormalDistribution6;
public int NormalDistribution7;
public int NormalDistribution8;
public int NormalDistribution9;
public int NormalDistribution10;
public double OverSumWeight;
public double PassSumWeight;
public double UnderSumWeight;
public DateTime StartTime;
public DateTime StopTime;
public int DummyInt1;
public int DummyInt2;
public int DummyInt3;
public int DummyInt4;
public int DummyInt5;
}
#endregion
#region JudgmentSetItem
public class JudgmentSetItem
{
#region Field
private int m_Filter;
private int m_DownDelayTime;
private int m_JudgmentDelayTime;
private int m_UpDelayTime;
private int m_JudgmentCount;
private int m_FeedSpeed;
private double m_DynamicCorrection;
private int m_Sorter1Mode;
private int m_Sorter1DelayTime;
private int m_Sorter1RunTime;
private int m_Sorter2Mode;
private int m_Sorter2DelayTime;
private int m_Sorter2RunTime;
#endregion
#region Constructor
public JudgmentSetItem()
{
this.Initialization();
}
#endregion
#region Property
public int Filter
{
get { return this.m_Filter; }
set { this.m_Filter = value; }
}
public int DownDelayTime
{
get { return this.m_DownDelayTime; }
set { this.m_DownDelayTime = value; }
}
public int JudgmentDelayTime
{
get { return this.m_JudgmentDelayTime; }
set { this.m_JudgmentDelayTime = value; }
}
public int UpDelayTime
{
get { return this.m_UpDelayTime; }
set { this.m_UpDelayTime = value; }
}
public int JudgmentCount
{
get { return this.m_JudgmentCount; }
set { this.m_JudgmentCount = value; }
}
public int FeedSpeed
{
get { return this.m_FeedSpeed; }
set { this.m_FeedSpeed = value; }
}
public double DynamicCorrection
{
get { return this.m_DynamicCorrection; }
set { this.m_DynamicCorrection = value; }
}
public int Sorter1Mode
{
get { return this.m_Sorter1Mode; }
set { this.m_Sorter1Mode = value; }
}
public int Sorter1DelayTime
{
get { return this.m_Sorter1DelayTime; }
set { this.m_Sorter1DelayTime = value; }
}
public int Sorter1RunTime
{
get { return this.m_Sorter1RunTime; }
set { this.m_Sorter1RunTime = value; }
}
public int Sorter2Mode
{
get { return this.m_Sorter2Mode; }
set { this.m_Sorter2Mode = value; }
}
public int Sorter2DelayTime
{
get { return this.m_Sorter2DelayTime; }
set { this.m_Sorter2DelayTime = value; }
}
public int Sorter2RunTime
{
get { return this.m_Sorter2RunTime; }
set { this.m_Sorter2RunTime = value; }
}
#endregion
#region Method
public void Initialization()
{
this.Filter = 8;
this.DownDelayTime = 500;
this.JudgmentDelayTime = 500;
this.UpDelayTime = 500;
this.JudgmentCount = 10;
this.FeedSpeed = 60;
this.DynamicCorrection = 1.000000;
this.Sorter1Mode = 0;
this.Sorter1DelayTime = 1;
this.Sorter1RunTime = 1000;
this.Sorter2Mode = 0;
this.Sorter2DelayTime = 1;
this.Sorter2RunTime = 1000;
}
#endregion
}
#endregion
#region Struct JudgmentSetItem
[StructLayout(LayoutKind.Sequential)]
public struct StructJudgmentSetItem
{
public int Filter;
public int DownDelayTime;
public int JudgmentDelayTime;
public int UpDelayTime;
public int JudgmentCount;
public int FeedSpeed;
public double DynamicCorrection;
public int Sorter1Mode;
public int Sorter1DelayTime;
public int Sorter1RunTime;
public int Sorter2Mode;
public int Sorter2DelayTime;
public int Sorter2RunTime;
public int DummyInt1;
public int DummyInt2;
public int DummyInt3;
public int DummyInt4;
public int DummyInt5;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 20)]
public string DummyString1;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 20)]
public string DummyString2;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 20)]
public string DummyString3;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 20)]
public string DummyString4;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 20)]
public string DummyString5;
}
#endregion
#region CalibrationItem
public class CalibrationItem
{
#region Field
private string m_BalanceWeight;
private string m_MaxWeight;
private string m_Digit;
private string m_Constant;
#endregion
#region Constructor
public CalibrationItem()
{
this.BalanceWeight = "5000";
this.MaxWeight = "9999";
this.Digit = "1";
this.Constant = "1.000000";
}
#endregion
#region Property
public string BalanceWeight
{
get { return this.m_BalanceWeight; }
set { this.m_BalanceWeight = value; }
}
public string MaxWeight
{
get { return this.m_MaxWeight; }
set { this.m_MaxWeight = value; }
}
public string Digit
{
get { return this.m_Digit; }
set { this.m_Digit = value; }
}
public string Constant
{
get { return this.m_Constant; }
set { this.m_Constant = value; }
}
#endregion
}
#endregion
#region SystemParameter1
public class SystemParameter1
{
#region Field
private string m_Serial1Mode;
private string m_Serial1BaudRate;
private string m_BuzzerOnTime;
private string m_RelayOnTime;
private string m_Chattering;
private string m_SorterDoubleEntry;
private string m_SorterExternalNgInput;
private string m_StopWeighing;
private string m_ExternalOperation;
private string m_InitialDrive;
private string m_PressureSensing;
private string m_StackSensing;
private string m_SorterDetecting;
private string m_OptionBoard;
private string m_PassAlarmCount;
private string m_DrainConveyorDelayTime;
private string m_DrainConveyorRunTime;
private string m_Dummy4;
private string m_Dummy5;
private string m_Dummy6;
#endregion
#region Constructor
public SystemParameter1()
{
this.Initialization();
}
#endregion
#region Property
public string Serial1Mode
{
get { return this.m_Serial1Mode; }
set { this.m_Serial1Mode = value; }
}
public string Serial1BaudRate
{
get { return this.m_Serial1BaudRate; }
set { this.m_Serial1BaudRate = value; }
}
public string BuzzerOnTime
{
get { return this.m_BuzzerOnTime; }
set { this.m_BuzzerOnTime = value; }
}
public string RelayOnTime
{
get { return this.m_RelayOnTime; }
set { this.m_RelayOnTime = value; }
}
public string Chattering
{
get { return this.m_Chattering; }
set { this.m_Chattering = value; }
}
public string SorterDoubleEntry
{
get { return this.m_SorterDoubleEntry; }
set { this.m_SorterDoubleEntry = value; }
}
public string SorterExternalNgInput
{
get { return this.m_SorterExternalNgInput; }
set { this.m_SorterExternalNgInput = value; }
}
public string StopWeighing
{
get { return this.m_StopWeighing; }
set { this.m_StopWeighing = value; }
}
public string ExternalOperation
{
get { return this.m_ExternalOperation; }
set { this.m_ExternalOperation = value; }
}
public string InitialDrive
{
get { return this.m_InitialDrive; }
set { this.m_InitialDrive = value; }
}
public string PressureSensing
{
get { return this.m_PressureSensing; }
set { this.m_PressureSensing = value; }
}
public string StackSensing
{
get { return this.m_StackSensing; }
set { this.m_StackSensing = value; }
}
public string SorterDetecting
{
get { return this.m_SorterDetecting; }
set { this.m_SorterDetecting = value; }
}
public string OptionBoard
{
get { return this.m_OptionBoard; }
set { this.m_OptionBoard = value; }
}
public string PassAlarmCount
{
get { return this.m_PassAlarmCount; }
set { this.m_PassAlarmCount = value; }
}
public string DrainConveyorDelayTime
{
get { return this.m_DrainConveyorDelayTime; }
set { this.m_DrainConveyorDelayTime = value; }
}
public string DrainConveyorRunTime
{
get { return this.m_DrainConveyorRunTime; }
set { this.m_DrainConveyorRunTime = value; }
}
public string Dummy4
{
get { return this.m_Dummy4; }
set { this.m_Dummy4 = value; }
}
public string Dummy5
{
get { return this.m_Dummy5; }
set { this.m_Dummy5 = value; }
}
public string Dummy6
{
get { return this.m_Dummy6; }
set { this.m_Dummy6 = value; }
}
#endregion
#region Method
private void Initialization()
{
this.Serial1Mode = "0";
this.Serial1BaudRate = "0";
this.BuzzerOnTime = "0";
this.RelayOnTime = "0";
this.Chattering = "0";
this.SorterDoubleEntry = "0";
this.SorterExternalNgInput = "0";
this.StopWeighing = "0";
this.ExternalOperation = "0";
this.InitialDrive = "0";
this.PressureSensing = "0";
this.StackSensing = "0";
this.SorterDetecting = "0";
this.OptionBoard = "0";
this.PassAlarmCount = "0";
this.DrainConveyorDelayTime = "0";
this.DrainConveyorRunTime = "0";
this.Dummy4 = "0";
this.Dummy5 = "0";
this.Dummy6 = "0";
}
#endregion
}
#endregion
#region SystemParameter2
public class SystemParameter2
{
#region Field
private string m_OPT1SamplingCount;
private string m_OPT1DelayCount;
private string m_OPT1PulseWidth;
private string m_OPT1IsWeightSetting;
private string m_OPT1OverRange;
private string m_OPT1UnderRange;
private string m_OPT1Port;
private string m_OPT2Port;
private string m_OPT2DelayTime;
private string m_OPT2RunTime;
private string m_Dummy1;
private string m_Dummy2;
private string m_Dummy3;
private string m_Dummy4;
private string m_Dummy5;
private string m_Dummy6;
private string m_Dummy7;
#endregion
#region Constructor
public SystemParameter2()
{
this.Initialization();
}
#endregion
#region Property
public string OPT1SamplingCount
{
get { return this.m_OPT1SamplingCount; }
set { this.m_OPT1SamplingCount = value; }
}
public string OPT1DelayCount
{
get { return this.m_OPT1DelayCount; }
set { this.m_OPT1DelayCount = value; }
}
public string OPT1PulseWidth
{
get { return this.m_OPT1PulseWidth; }
set { this.m_OPT1PulseWidth = value; }
}
public string OPT1IsWeightSetting
{
get { return this.m_OPT1IsWeightSetting; }
set { this.m_OPT1IsWeightSetting = value; }
}
public string OPT1OverRange
{
get { return this.m_OPT1OverRange; }
set { this.m_OPT1OverRange = value; }
}
public string OPT1UnderRange
{
get { return this.m_OPT1UnderRange; }
set { this.m_OPT1UnderRange = value; }
}
public string OPT1Port
{
get { return this.m_OPT1Port; }
set { this.m_OPT1Port = value; }
}
public string OPT2Port
{
get { return this.m_OPT2Port; }
set { this.m_OPT2Port = value; }
}
public string OPT2DelayTime
{
get { return this.m_OPT2DelayTime; }
set { this.m_OPT2DelayTime = value; }
}
public string OPt2RunTime
{
get { return this.m_OPT2RunTime; }
set { this.m_OPT2RunTime = value; }
}
public string Dummy1
{
get { return this.m_Dummy1; }
set { this.m_Dummy1 = value; }
}
public string Dummy2
{
get { return this.m_Dummy2; }
set { this.m_Dummy2 = value; }
}
public string Dummy3
{
get { return this.m_Dummy3; }
set { this.m_Dummy3 = value; }
}
public string Dummy4
{
get { return this.m_Dummy4; }
set { this.m_Dummy4 = value; }
}
public string Dummy5
{
get { return this.m_Dummy5; }
set { this.m_Dummy5 = value; }
}
public string Dummy6
{
get { return this.m_Dummy6; }
set { this.m_Dummy6 = value; }
}
public string Dummy7
{
get { return this.m_Dummy7; }
set { this.m_Dummy7 = value; }
}
#endregion
#region Method
public void Initialization()
{
this.OPT1SamplingCount = "0";
this.OPT1DelayCount = "0";
this.OPT1PulseWidth = "0";
this.OPT1IsWeightSetting = "0";
this.OPT1OverRange = "0";
this.OPT1UnderRange = "0";
this.OPT1Port = "0";
this.OPT2Port = "0";
this.OPT2DelayTime = "0";
this.OPt2RunTime = "0";
this.Dummy1 = "0";
this.Dummy2 = "0";
this.Dummy3 = "0";
this.Dummy4 = "0";
this.Dummy5 = "0";
this.Dummy6 = "0";
this.Dummy7 = "0";
}
#endregion
}
#endregion
#region SystemParameter3
public class SystemParameter3
{
#region Field
private string m_ExternalOut1Mode;
private string m_ExternalOut1DelayTime;
private string m_ExternalOut1RunTime;
private string m_ExternalOut2Mode;
private string m_ExternalOut2DelayTime;
private string m_ExternalOut2RunTime;
private string m_ExternalOut3Mode;
private string m_ExternalOut3DelayTime;
private string m_ExternalOut3RunTime;
private string m_ExternalOut4Mode;
private string m_ExternalOut4DelayTime;
private string m_ExternalOut4RunTime;
private string m_ExternalOut9Mode;
private string m_ExternalOut9DelayTime;
private string m_ExternalOut9RunTime;
private string m_ExternalOut10Mode;
private string m_ExternalOut10DelayTime;
private string m_ExternalOut10RunTime;
private string m_Dummy1;
private string m_Dummy2;
#endregion
#region Constructor
public SystemParameter3()
{
this.Initialization();
}
#endregion
#region Property
public string ExternalOut1Mode
{
get { return this.m_ExternalOut1Mode; }
set { this.m_ExternalOut1Mode = value; }
}
public string ExternalOut1DelayTime
{
get { return this.m_ExternalOut1DelayTime; }
set { this.m_ExternalOut1DelayTime = value; }
}
public string ExternalOut1RunTime
{
get { return this.m_ExternalOut1RunTime; }
set { this.m_ExternalOut1RunTime = value; }
}
public string ExternalOut2Mode
{
get { return this.m_ExternalOut2Mode; }
set { this.m_ExternalOut2Mode = value; }
}
public string ExternalOut2DelayTime
{
get { return this.m_ExternalOut2DelayTime; }
set { this.m_ExternalOut2DelayTime = value; }
}
public string ExternalOut2RunTime
{
get { return this.m_ExternalOut2RunTime; }
set { this.m_ExternalOut2RunTime = value; }
}
public string ExternalOut3Mode
{
get { return this.m_ExternalOut3Mode; }
set { this.m_ExternalOut3Mode = value; }
}
public string ExternalOut3DelayTime
{
get { return this.m_ExternalOut3DelayTime; }
set { this.m_ExternalOut3DelayTime = value; }
}
public string ExternalOut3RunTime
{
get { return this.m_ExternalOut3RunTime; }
set { this.m_ExternalOut3RunTime = value; }
}
public string ExternalOut4Mode
{
get { return this.m_ExternalOut4Mode; }
set { this.m_ExternalOut4Mode = value; }
}
public string ExternalOut4DelayTime
{
get { return this.m_ExternalOut4DelayTime; }
set { this.m_ExternalOut4DelayTime = value; }
}
public string ExternalOut4RunTime
{
get { return this.m_ExternalOut4RunTime; }
set { this.m_ExternalOut4RunTime = value; }
}
public string ExternalOut9Mode
{
get { return this.m_ExternalOut9Mode; }
set { this.m_ExternalOut9Mode = value; }
}
public string ExternalOut9DelayTime
{
get { return this.m_ExternalOut9DelayTime; }
set { this.m_ExternalOut9DelayTime = value; }
}
public string ExternalOut9RunTime
{
get { return this.m_ExternalOut9RunTime; }
set { this.m_ExternalOut9RunTime = value; }
}
public string ExternalOut10Mode
{
get { return this.m_ExternalOut10Mode; }
set { this.m_ExternalOut10Mode = value; }
}
public string ExternalOut10DelayTime
{
get { return this.m_ExternalOut10DelayTime; }
set { this.m_ExternalOut10DelayTime = value; }
}
public string ExternalOut10RunTime
{
get { return this.m_ExternalOut10RunTime; }
set { this.m_ExternalOut10RunTime = value; }
}
public string Dummy1
{
get { return this.m_Dummy1; }
set { this.m_Dummy1 = value; }
}
public string Dummy2
{
get { return this.m_Dummy2; }
set { this.m_Dummy2 = value; }
}
#endregion
#region Method
private void Initialization()
{
this.ExternalOut1Mode = "0";
this.ExternalOut1DelayTime = "0";
this.ExternalOut1RunTime = "0";
this.ExternalOut2Mode = "0";
this.ExternalOut2DelayTime = "0";
this.ExternalOut2RunTime = "0";
this.ExternalOut3Mode = "0";
this.ExternalOut3DelayTime = "0";
this.ExternalOut3RunTime = "0";
this.ExternalOut4Mode = "0";
this.ExternalOut4DelayTime = "0";
this.ExternalOut4RunTime = "0";
this.ExternalOut9Mode = "0";
this.ExternalOut9DelayTime = "0";
this.ExternalOut9RunTime = "0";
this.ExternalOut10Mode = "0";
this.ExternalOut10DelayTime = "0";
this.ExternalOut10RunTime = "0";
this.Dummy1 = "0";
this.Dummy2 = "0";
}
#endregion
}
#endregion
#region SystemParameter4
public class SystemParameter4
{
#region Field
private string m_AutoZero1Range;
private string m_AutoZero1Time;
private string m_AutoZero1Variate;
private string m_AutoZero1Mode;
private string m_AutoZero2Mode;
private string m_AutoZero2Range;
private string m_AutoZero2Time;
private string m_AutoZero2Variate;
private string m_Dummy1;
private string m_Dummy2;
private string m_Dummy3;
private string m_Dummy4;
private string m_Dummy5;
private string m_Dummy6;
#endregion
#region Constructor
public SystemParameter4()
{
this.Initialization();
}
#endregion
#region Property
public string AutoZero1Range
{
get { return this.m_AutoZero1Range; }
set { this.m_AutoZero1Range = value; }
}
public string AutoZero1Time
{
get { return this.m_AutoZero1Time; }
set { this.m_AutoZero1Time = value; }
}
public string AutoZero1Variate
{
get { return this.m_AutoZero1Variate; }
set { this.m_AutoZero1Variate = value; }
}
public string AutoZero1Mode
{
get { return this.m_AutoZero1Mode; }
set { this.m_AutoZero1Mode = value; }
}
public string AutoZero2Mode
{
get { return this.m_AutoZero2Mode; }
set { this.m_AutoZero2Mode = value; }
}
public string AutoZero2Range
{
get { return this.m_AutoZero2Range; }
set { this.m_AutoZero2Range = value; }
}
public string AutoZero2Time
{
get { return this.m_AutoZero2Time; }
set { this.m_AutoZero2Time = value; }
}
public string AutoZero2Variate
{
get { return this.m_AutoZero2Variate; }
set { this.m_AutoZero2Variate = value; }
}
public string Dummy1
{
get { return this.m_Dummy1; }
set { this.m_Dummy1 = value; }
}
public string Dummy2
{
get { return this.m_Dummy2; }
set { this.m_Dummy2 = value; }
}
public string Dummy3
{
get { return this.m_Dummy3; }
set { this.m_Dummy3 = value; }
}
public string Dummy4
{
get { return this.m_Dummy4; }
set { this.m_Dummy4 = value; }
}
public string Dummy5
{
get { return this.m_Dummy5; }
set { this.m_Dummy5 = value; }
}
public string Dummy6
{
get { return this.m_Dummy6; }
set { this.m_Dummy6 = value; }
}
#endregion
#region Method
private void Initialization()
{
this.AutoZero1Range = "0";
this.AutoZero1Time = "0";
this.AutoZero1Variate = "0";
this.AutoZero1Mode = "0";
this.AutoZero2Mode = "0";
this.AutoZero2Range = "0";
this.AutoZero2Time = "0";
this.AutoZero2Variate = "0";
this.Dummy1 = "0";
this.Dummy2 = "0";
this.Dummy3 = "0";
this.Dummy4 = "0";
this.Dummy5 = "0";
this.Dummy6 = "0";
}
#endregion
}
#endregion
#region SystemStatus
public class SystemStatus
{
#region Field
private DataStore.EquipmentStatus m_Equipment;
private DataStore.DisplayStore m_CurrentDisplay;
private DataStore.DisplayMode m_CurrentMode;
private DataStore.WeightInputMode m_CurrentWeightInputMode;
private User m_CurrentUser;
#endregion
#region Constructor
public SystemStatus()
{
this.Initialization();
}
#endregion
#region Property
public DataStore.EquipmentStatus Equipment
{
get { return this.m_Equipment; }
set { this.m_Equipment = value; }
}
public DataStore.DisplayStore CurrentDisplay
{
get { return this.m_CurrentDisplay; }
set { this.m_CurrentDisplay = value; }
}
public DataStore.DisplayMode CurrentMode
{
get { return this.m_CurrentMode; }
set { this.m_CurrentMode = value; }
}
public DataStore.WeightInputMode CurrentWeightInputMode
{
get { return this.m_CurrentWeightInputMode; }
set { this.m_CurrentWeightInputMode = value; }
}
public User CurrentUser
{
get { return this.m_CurrentUser; }
set { this.m_CurrentUser = value; }
}
#endregion
#region Method
public void Initialization()
{
this.Equipment = DataStore.EquipmentStatus.Stop;
this.CurrentDisplay = DataStore.DisplayStore.MainDisplay;
this.CurrentMode = DataStore.DisplayMode.Normal;
this.CurrentWeightInputMode = DataStore.WeightInputMode.Weight;
this.CurrentUser = new User();
}
#endregion
}
#endregion
#region User
public class User
{
#region Field
private string m_Level1Password;
private string m_Level2Password;
private string m_Level3Password;
private string m_Level4Password;
private DataStore.UserGroup m_Group;
#endregion
#region Constructor
public User()
{
this.Initialization();
}
#endregion
#region Property
public string Level1Password
{
get { return this.m_Level1Password; }
set { this.m_Level1Password = value; }
}
public string Level2Password
{
get { return this.m_Level2Password; }
set { this.m_Level2Password = value; }
}
public string Level3Password
{
get { return this.m_Level3Password; }
set { this.m_Level3Password = value; }
}
public string Level4Password
{
get { return this.m_Level4Password; }
set { this.m_Level4Password = value; }
}
public DataStore.UserGroup Group
{
get { return this.m_Group; }
set { this.m_Group = value; }
}
#endregion
#region Method
public void Initialization()
{
this.Level1Password = "1000";
this.Level2Password = "2000";
this.Level3Password = "3000";
this.Level4Password = "0714";
this.Group = DataStore.UserGroup.LogOff;
}
#endregion
}
#endregion
}