using System; using System.Linq; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Runtime.InteropServices; using System.Text; using ITC81DB_2H.Datastore; namespace ITC81DB_0H { #region UserItem public class UserItem { #region Field private bool m_IsUpdate; private string m_ID; private string m_Password; private string m_PreviousPassword1; private string m_PreviousPassword2; private string m_PreviousPassword3; private int m_ExpireAccount; private int m_ExpirePassword; private bool m_IsLockAccount; private bool m_IsLockPassword; private DateTime m_DateRegister; private DateTime m_DateLogin; private DateTime m_DateExpireRegister; private DateTime m_DateExpireLogin; private Define.E_UserGroup m_Group; private bool m_IsAdmin; private int m_ActiveLevel; #endregion #region Constructor public UserItem() { this.Initialize(); } #endregion #region Property public bool IsUpdate { get { return this.m_IsUpdate; } set { this.m_IsUpdate = value; } } public string ID { get { return this.m_ID; } set { this.m_ID = value; } } public string Password { get { return this.m_Password; } set { this.m_Password = value; } } public string PreviousPassword1 { get { return this.m_PreviousPassword1; } set { this.m_PreviousPassword1 = value; } } public string PreviousPassword2 { get { return this.m_PreviousPassword2; } set { this.m_PreviousPassword2 = value; } } public string PreviousPassword3 { get { return this.m_PreviousPassword3; } set { this.m_PreviousPassword3 = value; } } public int ExpireAccount { get { return this.m_ExpireAccount; } set { this.m_ExpireAccount = value; } } public int ExpirePassword { get { return this.m_ExpirePassword; } set { this.m_ExpirePassword = value; } } public bool IsLockAccount { get { return this.m_IsLockAccount; } set { this.m_IsLockAccount = value; } } public bool IsLockPassword { get { return this.m_IsLockPassword; } set { this.m_IsLockPassword = value; } } public DateTime DateRegister { get { return this.m_DateRegister; } set { this.m_DateRegister = value; } } public DateTime DateLogin { get { return this.m_DateLogin; } set { this.m_DateLogin = value; } } public DateTime DateExpireRegister { get { return this.m_DateExpireRegister; } set { this.m_DateExpireRegister = value; } } public DateTime DateExpireLogin { get { return this.m_DateExpireLogin; } set { this.m_DateExpireLogin = value; } } public Define.E_UserGroup Group { get { return this.m_Group; } set { this.m_Group = value; } } public bool IsAdmin { get { return this.m_IsAdmin; } set { this.m_IsAdmin = value; } } public int ActiveLevel { get { return this.m_ActiveLevel; } set { this.m_ActiveLevel = value; } } #endregion #region Method private void Initialize() { this.IsUpdate = false; this.ID = ""; this.Password = ""; this.PreviousPassword1 = ""; this.PreviousPassword2 = ""; this.PreviousPassword3 = ""; this.ExpireAccount = 0; this.ExpirePassword = 0; this.DateRegister = DateTime.Now; this.DateLogin = DateTime.Now; this.DateExpireRegister = DateTime.Now; this.DateExpireLogin = DateTime.Now; this.Group = Define.E_UserGroup.None; this.IsAdmin = false; this.ActiveLevel = 1; } public void SetPassword(string pass) { this.PreviousPassword3 = this.PreviousPassword2; this.PreviousPassword2 = this.PreviousPassword1; this.PreviousPassword1 = pass; this.Password = pass; } public bool CheckID(string id) { bool ret = false; return ret; } public bool CheckPassword(string pass) { bool ret = false; return ret; } #endregion } #endregion #region UserGroup public class UserGroup { #region Field private UserGroupItem m_Level1; private UserGroupItem m_Level2; private UserGroupItem m_Level3; private UserGroupItem m_NotLogin; private UserGroupItem m_Admin; #endregion #region Constructor public UserGroup() { this.Initialize(); } #endregion #region Property public UserGroupItem Level1 { get { return this.m_Level1; } set { this.m_Level1 = value; } } public UserGroupItem Level2 { get { return this.m_Level2; } set { this.m_Level2 = value; } } public UserGroupItem Level3 { get { return this.m_Level3; } set { this.m_Level3 = value; } } public UserGroupItem NotLogin { get { return this.m_NotLogin; } set { this.m_NotLogin = value; } } public UserGroupItem Admin { get { return this.m_Admin; } set { this.m_Admin = value; } } #endregion #region Method private void Initialize() { this.Level1 = new UserGroupItem(); this.Level2 = new UserGroupItem(); this.Level3 = new UserGroupItem(); this.NotLogin = new UserGroupItem(); this.Admin = new UserGroupItem(); } public bool GetLevel1AccessRight(Define.E_DisplayStore display) { bool ret = false; return ret; } public bool GetLevel2AccessRight(Define.E_DisplayStore display) { bool ret = false; return ret; } public bool GetLevel3AccessRight(Define.E_DisplayStore display) { bool ret = false; return ret; } #endregion } #endregion #region UserGroupItem public class UserGroupItem { #region Field private bool m_IsMainDisplayProductNo; private bool m_IsMainDisplayWeightSetting; private bool m_IsMainDisplayClear; private bool m_IsMainDisplaySubMenu; private bool m_IsBasicTime; private bool m_IsBasicProduct; private bool m_IsBasicDataStatistics; private bool m_IsConfiEthernet; private bool m_IsConfiSerial; private bool m_IsConfiOption; private bool m_IsSystemCalibration; private bool m_IsSystemJudgmentSetting; private bool m_IsSystemSorterSetting; private bool m_IsSystemAutoZero; private bool m_IsSystemIOTest; private bool m_IsSystemExternalOutput; private bool m_IsEquipUpdate; private bool m_IsEquipInitialize; private bool m_IsEquipFunctionSetting; private bool m_IsEquipUser; // 유저설정 권한(L3, Admin, Developer만 유저 추가수정삭제) private bool m_IsEquipEngineerSetting; private bool m_IsLogJudge; private bool m_IsLogHistory; private bool m_IsLogOthers; private bool m_IsInforSystem; private bool m_IsInforAS; #endregion #region Constructor public UserGroupItem() { this.Initialize(); } #endregion #region Property public bool IsMainDisplayProductNo { get { return this.m_IsMainDisplayProductNo; } set { this.m_IsMainDisplayProductNo = value; } } public bool IsMainDisplayWeightSetting { get { return this.m_IsMainDisplayWeightSetting; } set { this.m_IsMainDisplayWeightSetting = value; } } public bool IsMainDisplayClear { get { return this.m_IsMainDisplayClear; } set { this.m_IsMainDisplayClear = value; } } public bool IsMainDisplaySubMenu { get { return this.m_IsMainDisplaySubMenu; } set { this.m_IsMainDisplaySubMenu = value; } } public bool IsMainEnable { get { bool ret = false; if (this.IsMainDisplayProductNo == true || this.IsMainDisplayWeightSetting == true || this.IsMainDisplayClear == true || this.IsMainDisplaySubMenu == true) ret = true; return ret; } } public bool IsBasicTime { get { return this.m_IsBasicTime; } set { this.m_IsBasicTime = value; } } public bool IsBasicProduct { get { return this.m_IsBasicProduct; } set { this.m_IsBasicProduct = value; } } public bool IsBasicDataStatistics { get { return this.m_IsBasicDataStatistics; } set { this.m_IsBasicDataStatistics = value; } } public bool IsBasicEnable { get { bool ret = false; if (this.IsBasicTime == true || this.IsBasicProduct == true || this.IsBasicDataStatistics == true) ret = true; return ret; } } public bool IsConfiEthernet { get { return this.m_IsConfiEthernet; } set { this.m_IsConfiEthernet = value; } } public bool IsConfiSerial { get { return this.m_IsConfiSerial; } set { this.m_IsConfiSerial = value; } } public bool IsConfiOption { get { return this.m_IsConfiOption; } set { this.m_IsConfiOption = value; } } public bool IsConfiEnable { get { bool ret = false; if (this.IsConfiSerial == true || this.IsConfiEthernet == true || this.IsConfiOption == true) ret = true; return ret; } } public bool IsSystemCalibration { get { return this.m_IsSystemCalibration; } set { this.m_IsSystemCalibration = value; } } public bool IsSystemJudgmentSetting { get { return this.m_IsSystemJudgmentSetting; } set { this.m_IsSystemJudgmentSetting = value; } } public bool IsSystemSorterSetting { get { return this.m_IsSystemSorterSetting; } set { this.m_IsSystemSorterSetting = value; } } public bool IsSystemAutoZero { get { return this.m_IsSystemAutoZero; } set { this.m_IsSystemAutoZero = value; } } public bool IsSystemIOTest { get { return this.m_IsSystemIOTest; } set { this.m_IsSystemIOTest = value; } } public bool IsSystemExternalOutput { get { return this.m_IsSystemExternalOutput; } set { this.m_IsSystemExternalOutput = value; } } public bool IsSystemEnable { get { bool ret = false; if (this.IsSystemCalibration == true || this.IsSystemJudgmentSetting == true || this.IsSystemSorterSetting == true || this.IsSystemAutoZero == true || this.IsSystemIOTest == true || this.IsSystemExternalOutput == true) ret = true; return ret; } } public bool IsEquipUpdate { get { return this.m_IsEquipUpdate; } set { this.m_IsEquipUpdate = value; } } public bool IsEquipInitialize { get { return this.m_IsEquipInitialize; } set { this.m_IsEquipInitialize = value; } } public bool IsEquipFunctionSetting { get { return this.m_IsEquipFunctionSetting; } set { this.m_IsEquipFunctionSetting = value; } } public bool IsEquipUserSetting { get { return this.m_IsEquipUser; } set { this.m_IsEquipUser = value; } } public bool IsEquipEngineerSetting { get { return this.m_IsEquipEngineerSetting; } set { this.m_IsEquipEngineerSetting = value; } } public bool IsEquipEnable { get { bool ret = false; if (this.IsEquipUpdate == true || this.IsEquipInitialize == true || this.IsEquipFunctionSetting == true || this.IsEquipUserSetting == true || this.IsEquipEngineerSetting == true) ret = true; return ret; } } public bool IsLogJudge { get { return this.m_IsLogJudge; } set { this.m_IsLogJudge = value; } } public bool IsLogHistory { get { return this.m_IsLogHistory; } set { this.m_IsLogHistory = value; } } public bool IsLogOthers { get { return this.m_IsLogOthers; } set { this.m_IsLogOthers = value; } } public bool IsLogEnable { get { bool ret = false; if (this.IsLogJudge == true || this.IsLogHistory == true || this.IsLogOthers == true) ret = true; return ret; } } public bool IsInforSystem { get { return this.m_IsInforSystem; } set { this.m_IsInforSystem = value; } } public bool IsInforAS { get { return this.m_IsInforAS; } set { this.m_IsInforAS = value; } } public bool IsInforEnable { get { bool ret = false; if (this.IsInforSystem == true || this.IsInforAS == true) ret = true; return ret; } } #endregion #region Method private void Initialize() { this.IsMainDisplayProductNo = false; this.IsMainDisplayWeightSetting = false; this.IsMainDisplayClear = false; this.IsMainDisplaySubMenu = false; this.IsBasicTime = false; this.IsBasicProduct = false; this.IsBasicDataStatistics = false; this.IsConfiSerial = false; this.IsConfiOption = false; this.IsSystemCalibration = false; this.IsSystemJudgmentSetting = false; this.IsSystemSorterSetting = false; this.IsSystemAutoZero = false; this.IsSystemIOTest = false; this.IsSystemExternalOutput = false; this.IsEquipUpdate = false; this.IsEquipInitialize = false; this.IsEquipFunctionSetting = false; this.IsEquipUserSetting = false; this.IsInforSystem = false; this.IsInforAS = false; this.IsLogJudge = false; this.IsLogHistory = false; this.IsLogOthers = false; } #endregion } #endregion #region StructUserGroupItem [StructLayout(LayoutKind.Sequential)] public struct StructUserGroupItem { public bool IsMainDisplayProductNo; public bool IsMainDisplayWeightSetting; public bool IsMainDisplayClear; public bool IsMainDisplaySubMenu; public bool Dummy0; public bool IsBasicTime; public bool IsBasicProduct; public bool IsConfiEthernet; public bool IsBasicDataStatistics; public bool IsConfiSerial; public bool IsConfiOption; public bool IsSystemCalibration; public bool IsSystemJudgmentSetting; public bool IsSystemSorterSetting; public bool IsSystemAutoZero; public bool IsSystemIOTest; public bool IsSystemExternalOutput; public bool IsEquipUpdate; public bool IsEquipInitialize; public bool IsEquipFunctionSetting; public bool IsEquipUser; public bool IsInforSystem; public bool IsInforAS; public bool IsLogJudge; public bool IsLogHistory; public bool IsLogOthers; public bool IsEquipEngineerSetting; public bool Dummy1; public bool Dummy2; public bool Dummy3; public bool Dummy4; public bool Dummy5; public bool Dummy6; public bool Dummy7; public bool Dummy8; public bool Dummy9; public bool Dummy10; public bool Dummy11; public bool Dummy12; public bool Dummy13; public bool Dummy14; public bool Dummy15; public bool Dummy16; } #endregion }