638 lines
17 KiB
C#
638 lines
17 KiB
C#
using System;
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using System.Linq;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Runtime.InteropServices;
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using System.Text;
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using ITC81DB_2H.Datastore;
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namespace ITC81DB_0H
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{
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#region UserItem
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public class UserItem
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{
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#region Field
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private bool m_IsUpdate;
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private string m_ID;
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private string m_Password;
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private string m_PreviousPassword1;
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private string m_PreviousPassword2;
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private string m_PreviousPassword3;
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private int m_ExpireAccount;
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private int m_ExpirePassword;
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private bool m_IsLockAccount;
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private bool m_IsLockPassword;
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private DateTime m_DateRegister;
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private DateTime m_DateLogin;
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private DateTime m_DateExpireRegister;
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private DateTime m_DateExpireLogin;
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private Define.E_UserGroup m_Group;
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private bool m_IsAdmin;
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private int m_ActiveLevel;
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#endregion
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#region Constructor
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public UserItem()
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{
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this.Initialize();
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}
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#endregion
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#region Property
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public bool IsUpdate
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{
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get { return this.m_IsUpdate; }
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set { this.m_IsUpdate = value; }
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}
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public string ID
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{
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get { return this.m_ID; }
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set { this.m_ID = value; }
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}
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public string Password
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{
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get { return this.m_Password; }
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set { this.m_Password = value; }
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}
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public string PreviousPassword1
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{
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get { return this.m_PreviousPassword1; }
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set { this.m_PreviousPassword1 = value; }
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}
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public string PreviousPassword2
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{
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get { return this.m_PreviousPassword2; }
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set { this.m_PreviousPassword2 = value; }
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}
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public string PreviousPassword3
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{
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get { return this.m_PreviousPassword3; }
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set { this.m_PreviousPassword3 = value; }
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}
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public int ExpireAccount
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{
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get { return this.m_ExpireAccount; }
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set { this.m_ExpireAccount = value; }
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}
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public int ExpirePassword
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{
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get { return this.m_ExpirePassword; }
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set { this.m_ExpirePassword = value; }
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}
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public bool IsLockAccount
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{
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get { return this.m_IsLockAccount; }
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set { this.m_IsLockAccount = value; }
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}
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public bool IsLockPassword
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{
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get { return this.m_IsLockPassword; }
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set { this.m_IsLockPassword = value; }
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}
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public DateTime DateRegister
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{
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get { return this.m_DateRegister; }
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set { this.m_DateRegister = value; }
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}
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public DateTime DateLogin
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{
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get { return this.m_DateLogin; }
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set { this.m_DateLogin = value; }
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}
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public DateTime DateExpireRegister
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{
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get { return this.m_DateExpireRegister; }
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set { this.m_DateExpireRegister = value; }
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}
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public DateTime DateExpireLogin
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{
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get { return this.m_DateExpireLogin; }
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set { this.m_DateExpireLogin = value; }
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}
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public Define.E_UserGroup Group
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{
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get { return this.m_Group; }
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set { this.m_Group = value; }
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}
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public bool IsAdmin
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{
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get { return this.m_IsAdmin; }
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set { this.m_IsAdmin = value; }
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}
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public int ActiveLevel
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{
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get { return this.m_ActiveLevel; }
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set { this.m_ActiveLevel = value; }
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}
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#endregion
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#region Method
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private void Initialize()
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{
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this.IsUpdate = false;
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this.ID = "";
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this.Password = "";
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this.PreviousPassword1 = "";
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this.PreviousPassword2 = "";
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this.PreviousPassword3 = "";
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this.ExpireAccount = 0;
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this.ExpirePassword = 0;
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this.DateRegister = DateTime.Now;
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this.DateLogin = DateTime.Now;
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this.DateExpireRegister = DateTime.Now;
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this.DateExpireLogin = DateTime.Now;
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this.Group = Define.E_UserGroup.None;
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this.IsAdmin = false;
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this.ActiveLevel = 1;
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}
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public void SetPassword(string pass)
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{
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this.PreviousPassword3 = this.PreviousPassword2;
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this.PreviousPassword2 = this.PreviousPassword1;
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this.PreviousPassword1 = pass;
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this.Password = pass;
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}
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public bool CheckID(string id)
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{
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bool ret = false;
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return ret;
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}
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public bool CheckPassword(string pass)
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{
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bool ret = false;
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return ret;
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}
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#endregion
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}
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#endregion
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#region UserGroup
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public class UserGroup
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{
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#region Field
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private UserGroupItem m_Level1;
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private UserGroupItem m_Level2;
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private UserGroupItem m_Level3;
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private UserGroupItem m_NotLogin;
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private UserGroupItem m_Admin;
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#endregion
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#region Constructor
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public UserGroup()
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{
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this.Initialize();
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}
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#endregion
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#region Property
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public UserGroupItem Level1
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{
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get { return this.m_Level1; }
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set { this.m_Level1 = value; }
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}
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public UserGroupItem Level2
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{
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get { return this.m_Level2; }
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set { this.m_Level2 = value; }
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}
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public UserGroupItem Level3
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{
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get { return this.m_Level3; }
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set { this.m_Level3 = value; }
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}
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public UserGroupItem NotLogin
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{
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get { return this.m_NotLogin; }
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set { this.m_NotLogin = value; }
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}
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public UserGroupItem Admin
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{
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get { return this.m_Admin; }
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set { this.m_Admin = value; }
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}
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#endregion
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#region Method
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private void Initialize()
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{
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this.Level1 = new UserGroupItem();
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this.Level2 = new UserGroupItem();
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this.Level3 = new UserGroupItem();
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this.NotLogin = new UserGroupItem();
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this.Admin = new UserGroupItem();
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}
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public bool GetLevel1AccessRight(Define.E_DisplayStore display)
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{
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bool ret = false;
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return ret;
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}
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public bool GetLevel2AccessRight(Define.E_DisplayStore display)
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{
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bool ret = false;
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return ret;
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}
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public bool GetLevel3AccessRight(Define.E_DisplayStore display)
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{
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bool ret = false;
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return ret;
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}
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#endregion
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}
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#endregion
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#region UserGroupItem
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public class UserGroupItem
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{
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#region Field
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private bool m_IsMainDisplayProductNo;
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private bool m_IsMainDisplayWeightSetting;
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private bool m_IsMainDisplayClear;
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private bool m_IsMainDisplaySubMenu;
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private bool m_IsBasicTime;
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private bool m_IsBasicProduct;
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private bool m_IsBasicDataStatistics;
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private bool m_IsConfiEthernet;
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private bool m_IsConfiSerial;
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private bool m_IsConfiOption;
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private bool m_IsSystemCalibration;
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private bool m_IsSystemJudgmentSetting;
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private bool m_IsSystemSorterSetting;
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private bool m_IsSystemAutoZero;
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private bool m_IsSystemIOTest;
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private bool m_IsSystemExternalOutput;
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private bool m_IsEquipUpdate;
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private bool m_IsEquipInitialize;
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private bool m_IsEquipFunctionSetting;
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private bool m_IsEquipUser; // 유저설정 권한(L3, Admin, Developer만 유저 추가수정삭제)
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private bool m_IsEquipEngineerSetting;
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private bool m_IsLogJudge;
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private bool m_IsLogHistory;
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private bool m_IsLogOthers;
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private bool m_IsInforSystem;
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private bool m_IsInforAS;
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#endregion
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#region Constructor
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public UserGroupItem()
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{
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this.Initialize();
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}
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#endregion
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#region Property
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public bool IsMainDisplayProductNo
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{
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get { return this.m_IsMainDisplayProductNo; }
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set { this.m_IsMainDisplayProductNo = value; }
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}
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public bool IsMainDisplayWeightSetting
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{
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get { return this.m_IsMainDisplayWeightSetting; }
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set { this.m_IsMainDisplayWeightSetting = value; }
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}
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public bool IsMainDisplayClear
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{
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get { return this.m_IsMainDisplayClear; }
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set { this.m_IsMainDisplayClear = value; }
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}
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public bool IsMainDisplaySubMenu
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{
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get { return this.m_IsMainDisplaySubMenu; }
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set { this.m_IsMainDisplaySubMenu = value; }
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}
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public bool IsMainEnable
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{
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get
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{
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bool ret = false;
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if (this.IsMainDisplayProductNo == true || this.IsMainDisplayWeightSetting == true
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|| this.IsMainDisplayClear == true || this.IsMainDisplaySubMenu == true)
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ret = true;
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return ret;
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}
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}
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public bool IsBasicTime
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{
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get { return this.m_IsBasicTime; }
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set { this.m_IsBasicTime = value; }
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}
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public bool IsBasicProduct
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{
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get { return this.m_IsBasicProduct; }
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set { this.m_IsBasicProduct = value; }
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}
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public bool IsBasicDataStatistics
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{
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get { return this.m_IsBasicDataStatistics; }
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set { this.m_IsBasicDataStatistics = value; }
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}
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public bool IsBasicEnable
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{
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get
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{
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bool ret = false;
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if (this.IsBasicTime == true || this.IsBasicProduct == true || this.IsBasicDataStatistics == true)
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ret = true;
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return ret;
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}
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}
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public bool IsConfiEthernet
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{
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get { return this.m_IsConfiEthernet; }
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set { this.m_IsConfiEthernet = value; }
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}
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public bool IsConfiSerial
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{
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get { return this.m_IsConfiSerial; }
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set { this.m_IsConfiSerial = value; }
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}
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public bool IsConfiOption
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{
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get { return this.m_IsConfiOption; }
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set { this.m_IsConfiOption = value; }
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}
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public bool IsConfiEnable
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{
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get
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{
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bool ret = false;
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if (this.IsConfiSerial == true || this.IsConfiEthernet == true || this.IsConfiOption == true)
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ret = true;
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return ret;
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}
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}
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public bool IsSystemCalibration
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{
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get { return this.m_IsSystemCalibration; }
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set { this.m_IsSystemCalibration = value; }
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}
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public bool IsSystemJudgmentSetting
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{
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get { return this.m_IsSystemJudgmentSetting; }
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set { this.m_IsSystemJudgmentSetting = value; }
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}
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public bool IsSystemSorterSetting
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{
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get { return this.m_IsSystemSorterSetting; }
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set { this.m_IsSystemSorterSetting = value; }
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}
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public bool IsSystemAutoZero
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{
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get { return this.m_IsSystemAutoZero; }
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set { this.m_IsSystemAutoZero = value; }
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}
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public bool IsSystemIOTest
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{
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get { return this.m_IsSystemIOTest; }
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set { this.m_IsSystemIOTest = value; }
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}
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public bool IsSystemExternalOutput
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{
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get { return this.m_IsSystemExternalOutput; }
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set { this.m_IsSystemExternalOutput = value; }
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}
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public bool IsSystemEnable
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{
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get
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{
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bool ret = false;
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if (this.IsSystemCalibration == true || this.IsSystemJudgmentSetting == true
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|| this.IsSystemSorterSetting == true || this.IsSystemAutoZero == true
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|| this.IsSystemIOTest == true || this.IsSystemExternalOutput == true)
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ret = true;
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return ret;
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}
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}
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public bool IsEquipUpdate
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{
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get { return this.m_IsEquipUpdate; }
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set { this.m_IsEquipUpdate = value; }
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}
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public bool IsEquipInitialize
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{
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get { return this.m_IsEquipInitialize; }
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set { this.m_IsEquipInitialize = value; }
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}
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public bool IsEquipFunctionSetting
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{
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get { return this.m_IsEquipFunctionSetting; }
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set { this.m_IsEquipFunctionSetting = value; }
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}
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public bool IsEquipUserSetting
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{
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get { return this.m_IsEquipUser; }
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set { this.m_IsEquipUser = value; }
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}
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public bool IsEquipEngineerSetting
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{
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get { return this.m_IsEquipEngineerSetting; }
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set { this.m_IsEquipEngineerSetting = value; }
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}
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public bool IsEquipEnable
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{
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get
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{
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bool ret = false;
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if (this.IsEquipUpdate == true || this.IsEquipInitialize == true
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|| this.IsEquipFunctionSetting == true || this.IsEquipUserSetting == true || this.IsEquipEngineerSetting == true)
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ret = true;
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return ret;
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}
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}
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public bool IsLogJudge
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{
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get { return this.m_IsLogJudge; }
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set { this.m_IsLogJudge = value; }
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}
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public bool IsLogHistory
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{
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get { return this.m_IsLogHistory; }
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set { this.m_IsLogHistory = value; }
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}
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public bool IsLogOthers
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{
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get { return this.m_IsLogOthers; }
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set { this.m_IsLogOthers = value; }
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}
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public bool IsLogEnable
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{
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get
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{
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bool ret = false;
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if (this.IsLogJudge == true || this.IsLogHistory == true || this.IsLogOthers == true)
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ret = true;
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return ret;
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}
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}
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public bool IsInforSystem
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{
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get { return this.m_IsInforSystem; }
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set { this.m_IsInforSystem = value; }
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}
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public bool IsInforAS
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{
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get { return this.m_IsInforAS; }
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set { this.m_IsInforAS = value; }
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}
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public bool IsInforEnable
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{
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get
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{
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bool ret = false;
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if (this.IsInforSystem == true || this.IsInforAS == true)
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ret = true;
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return ret;
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}
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}
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#endregion
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#region Method
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private void Initialize()
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{
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this.IsMainDisplayProductNo = false;
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this.IsMainDisplayWeightSetting = false;
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this.IsMainDisplayClear = false;
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this.IsMainDisplaySubMenu = false;
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this.IsBasicTime = false;
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this.IsBasicProduct = false;
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this.IsBasicDataStatistics = false;
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this.IsConfiSerial = false;
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this.IsConfiOption = false;
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this.IsSystemCalibration = false;
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this.IsSystemJudgmentSetting = false;
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this.IsSystemSorterSetting = false;
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this.IsSystemAutoZero = false;
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this.IsSystemIOTest = false;
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this.IsSystemExternalOutput = false;
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this.IsEquipUpdate = false;
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this.IsEquipInitialize = false;
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this.IsEquipFunctionSetting = false;
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this.IsEquipUserSetting = false;
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this.IsInforSystem = false;
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this.IsInforAS = false;
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this.IsLogJudge = false;
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this.IsLogHistory = false;
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this.IsLogOthers = false;
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}
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#endregion
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}
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#endregion
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#region StructUserGroupItem
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[StructLayout(LayoutKind.Sequential)]
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public struct StructUserGroupItem
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{
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public bool IsMainDisplayProductNo;
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public bool IsMainDisplayWeightSetting;
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public bool IsMainDisplayClear;
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public bool IsMainDisplaySubMenu;
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public bool Dummy0;
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public bool IsBasicTime;
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public bool IsBasicProduct;
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public bool IsConfiEthernet;
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public bool IsBasicDataStatistics;
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public bool IsConfiSerial;
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public bool IsConfiOption;
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public bool IsSystemCalibration;
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public bool IsSystemJudgmentSetting;
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public bool IsSystemSorterSetting;
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public bool IsSystemAutoZero;
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public bool IsSystemIOTest;
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public bool IsSystemExternalOutput;
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public bool IsEquipUpdate;
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public bool IsEquipInitialize;
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public bool IsEquipFunctionSetting;
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public bool IsEquipUser;
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public bool IsInforSystem;
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public bool IsInforAS;
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public bool IsLogJudge;
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public bool IsLogHistory;
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public bool IsLogOthers;
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|
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public bool IsEquipEngineerSetting;
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public bool Dummy1;
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public bool Dummy2;
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|
public bool Dummy3;
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|
public bool Dummy4;
|
|
public bool Dummy5;
|
|
public bool Dummy6;
|
|
public bool Dummy7;
|
|
public bool Dummy8;
|
|
public bool Dummy9;
|
|
public bool Dummy10;
|
|
public bool Dummy11;
|
|
public bool Dummy12;
|
|
public bool Dummy13;
|
|
public bool Dummy14;
|
|
public bool Dummy15;
|
|
public bool Dummy16;
|
|
}
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|
#endregion
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}
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